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  /external/skia/src/gpu/
GrDrawState.h 629 * by the render target, or smooth-line rendering if a line primitive
  /external/webkit/Source/WebCore/platform/graphics/gpu/
LoopBlinnMathUtils.cpp 105 // ensure they still look smooth. Once pixel tests are running against this
  /external/webkit/Source/WebKit/qt/tests/qgraphicswebview/
tst_qgraphicswebview.cpp 464 // default is only text antialiasing + smooth pixmap transform
  /external/webrtc/src/modules/audio_processing/ns/
nsx_core.c     [all...]
  /frameworks/base/core/java/android/widget/
SpellChecker.java 62 // Pause between each spell check to keep the UI smooth
  /frameworks/base/docs/html/guide/topics/graphics/
hardware-accel.jd 447 your application and do not obtain the smooth results you want, consider enabling hardware layers on
  /frameworks/base/media/java/android/media/audiofx/
EnvironmentalReverb.java 378 * [0, 1000]. A value of 1000 o/oo indicates a smooth reverberation decay.
  /hardware/ti/omap4xxx/camera/inc/OMXCameraAdapter/
OMXCameraAdapter.h 854 //smooth zoom the current zoom stage will not change within the
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  /packages/apps/Browser/src/com/android/browser/
BrowserSettings.java 315 // enable smooth transition for better performance during panning or
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  /packages/apps/SoundRecorder/src/com/android/soundrecorder/
SoundRecorder.java 58 * every few seconds or so, while we want a smooth countdown.
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLFramesView.java 105 private Point mOrigin = new Point(0, 0); // for smooth scrolling canvas
  /sdk/lint/libs/lint_checks/src/com/android/tools/lint/checks/
JavaPerformanceDetector.java 68 "are called frequently, so a smooth UI can be interrupted by garbage collection " +
  /system/media/audio_utils/
echo_reference.c 378 // smooth the variation and update the reference buffer only
  /external/freetype/src/smooth/
ftgrays.c 25 /* - copy `src/smooth/ftgrays.c' (this file) to your current directory */
27 /* - copy `include/freetype/ftimage.h' and `src/smooth/ftgrays.h' to the */
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  /external/speex/libspeex/
mdf.c 932 /* Apply a smooth transition so as to not introduce blocking artifacts */
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  /external/webrtc/src/modules/audio_processing/aec/
aec_core.c 728 // Smooth increasing noise power from zero at the start,
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  /frameworks/av/media/libstagefright/codecs/aacdec/
calc_sbr_envelope.cpp     [all...]
  /packages/apps/Camera/src/com/android/camera/
Camera.java 526 // there is no plan to take advantage of the smooth zoom.
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VideoCamera.java     [all...]
  /packages/apps/LegacyCamera/src/com/android/camera/
Camera.java 467 // only for smooth zoom
493 // there is no plan to take advantage of the smooth zoom.
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VideoCamera.java     [all...]
  /cts/apps/CtsVerifier/res/values/
strings.xml 343 <string name="streaming_video_info">This is a test for assessing the quality of streaming videos. Play each stream and verify that the video is smooth and in sync with the audio, and that there are no quality problems.</string>
  /device/asus/grouper/audio/
audio_hw.c 715 * kernel buffer is really depleted to allow for smooth catching up with
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  /external/aac/libSBRdec/src/
lpp_tran.cpp 125 * level is being inserted to achieve a smooth transition.
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  /external/chromium/chrome/browser/ui/gtk/tabs/
tab_renderer_gtk.cc 537 // cycle. This is done in an attempt to smooth out pages that continuously
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