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  /external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_objects_PhysicsCharacter.cpp 107 btVector3 vec = btVector3(); local
108 jmeBulletUtil::convert(env, vector, &vec);
109 character->warp(vec);
125 btVector3 vec = btVector3(); local
126 jmeBulletUtil::convert(env, vector, &vec);
127 character->setWalkDirection(vec);
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
VehicleWheel.java 300 public Vector3f getCollisionLocation(Vector3f vec) {
301 Converter.convert(wheelInfo.raycastInfo.contactPointWS, vec);
302 return vec;
315 public Vector3f getCollisionNormal(Vector3f vec) {
316 Converter.convert(wheelInfo.raycastInfo.contactNormalWS, vec);
317 return vec;
  /external/valgrind/main/VEX/priv/
ir_defs.c 1489 IRExpr** vec = LibVEX_Alloc(1 * sizeof(IRExpr*)); local
1494 IRExpr** vec = LibVEX_Alloc(2 * sizeof(IRExpr*)); local
1500 IRExpr** vec = LibVEX_Alloc(3 * sizeof(IRExpr*)); local
1507 IRExpr** vec = LibVEX_Alloc(4 * sizeof(IRExpr*)); local
1516 IRExpr** vec = LibVEX_Alloc(5 * sizeof(IRExpr*)); local
1526 IRExpr** vec = LibVEX_Alloc(6 * sizeof(IRExpr*)); local
1537 IRExpr** vec = LibVEX_Alloc(7 * sizeof(IRExpr*)); local
1550 IRExpr** vec = LibVEX_Alloc(8 * sizeof(IRExpr*)); local
1564 IRExpr** vec = LibVEX_Alloc(9 * sizeof(IRExpr*)); local
    [all...]
  /external/mesa3d/src/mesa/main/
macros.h 650 #define INTERP_SZ( t, vec, to, out, in, sz ) \
653 case 4: vec[to][3] = LINTERP( (t), (vec)[out][3], (vec)[in][3] ); \
654 case 3: vec[to][2] = LINTERP( (t), (vec)[out][2], (vec)[in][2] ); \
655 case 2: vec[to][1] = LINTERP( (t), (vec)[out][1], (vec)[in][1] );
    [all...]
  /frameworks/av/media/libstagefright/codecs/aacdec/
analysis_sub_band.cpp 32 Int32 vec[], Input vector, 32-bit
132 void analysis_sub_band_LC(Int32 vec[64],
144 Int32 *pt_vec = &vec[0];
145 Int32 *pt_vec_32 = &vec[32];
200 void analysis_sub_band(Int32 vec[64],
218 Int32 *pt_vec = &vec[0];
219 Int32 *pt_vec_32 = &vec[32];
227 pv_memcpy(sine_term1, vec, 64*sizeof(*vec));
232 mdct_32(&vec[ 0])
    [all...]
mdst.cpp 138 void mdst_32(Int32 vec[], Int32 scratch_mem[])
143 Int32 *pt_vec = vec;
172 dst_32(vec, scratch_mem);
174 pt_vec = vec;
211 void mdct_32(Int32 vec[])
214 Int32 *pt_vec = vec;
246 dct_32(vec);
249 pt_vec = &vec[31];
281 void dct_32(Int32 vec[])
284 pv_split(&vec[16])
    [all...]
  /bionic/linker/
linker_format.c 280 struct iovec vec[3]; local
282 vec[0].iov_base = (unsigned char *) &prio;
283 vec[0].iov_len = 1;
284 vec[1].iov_base = (void *) tag;
285 vec[1].iov_len = strlen(tag) + 1;
286 vec[2].iov_base = (void *) buf;
287 vec[2].iov_len = strlen(buf) + 1;
290 ret = writev(log_fd, vec, 3);
  /external/clang/test/Modules/
module-private.cpp 22 vector<int> vec; // expected-error{{use of undeclared identifier 'vector'}} \ local
24 // expected-error{{use of undeclared identifier 'vec'}}
  /external/freetype/src/base/
ftbbox.c 579 FT_Vector* vec; local
601 vec = outline->points;
602 bbox.xMin = bbox.xMax = cbox.xMin = cbox.xMax = vec->x;
603 bbox.yMin = bbox.yMax = cbox.yMin = cbox.yMax = vec->y;
604 vec++;
608 FT_Pos x = vec->x;
609 FT_Pos y = vec->y;
629 vec++;
  /external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/SSAO/
ssao.frag 68 //const vec2 vec[4] = vec2[4](vec2(1.0,0.0), vec2(-1.0,0.0), vec2(0.0,1.0), vec2(0.0,-1.0));
73 //vec2 vec[4] = { vec2(1.0, 0.0), vec2(-1.0, 0.0), vec2(0.0, 1.0), vec2(0.0, -1.0) };
  /external/llvm/test/CodeGen/X86/
2009-01-13-DoubleUpdate.ll 5 define void @__mindd16(<16 x double>* sret %vec.result, <16 x double> %x, double %y) nounwind {
19 store <16 x double> %tmp14.i, <16 x double>* %vec.result
  /external/quake/quake/src/QW/client/
r_part.c 349 vec3_t vec; local
354 VectorSubtract (end, start, vec);
355 len = VectorNormalize (vec);
425 p->vel[0] = 30*vec[1];
426 p->vel[1] = 30*-vec[0];
430 p->vel[0] = 30*-vec[1];
431 p->vel[1] = 30*vec[0];
437 VectorAdd (start, vec, start);
  /external/skia/src/effects/
SkEmbossMaskFilter.cpp 105 SkVector* vec = (SkVector*)(void*)light.fDirection; local
106 vec->setLength(light.fDirection[0],
  /external/jmonkeyengine/engine/src/core/com/jme3/math/
Matrix3f.java 824 * @param vec
828 public Vector3f mult(Vector3f vec) {
829 return mult(vec, null);
833 * Multiplies this 3x3 matrix by the 1x3 Vector vec and stores the result in
836 * @param vec
840 * the same as vec.
843 public Vector3f mult(Vector3f vec, Vector3f product) {
849 float x = vec.x;
850 float y = vec.y;
851 float z = vec.z
    [all...]
  /external/llvm/test/CodeGen/ARM/
vector-DAGCombine.ll 94 %vec = load <2 x i64>* %vp
95 %t1 = insertelement <2 x i64> %vec, i64 %t0, i32 0
103 %vec = load <2 x i64>* %vp
104 %t1 = extractelement <2 x i64> %vec, i32 0
  /prebuilts/gcc/darwin-x86/arm/arm-linux-androideabi-4.6/lib/gcc/arm-linux-androideabi/4.6.x-google/plugin/include/
treestruct.def 58 DEFTREESTRUCT(TS_VEC, "vec")
basic-block.h 25 #include "vec.h"
132 VEC(edge,gc) *preds;
133 VEC(edge,gc) *succs;
297 VEC(basic_block,gc) *x_basic_block_info;
313 VEC(basic_block,gc) *x_label_to_block_map;
596 VEC(edge,gc) **container;
599 static inline VEC(edge,gc) *
611 ei_start_1 (VEC(edge,gc) **ev)
624 ei_last_1 (VEC(edge,gc) **ev)
845 extern VEC (basic_block, heap) *get_dominated_by (enum cdi_direction, basic_block)
    [all...]
  /prebuilts/gcc/linux-x86/arm/arm-eabi-4.6/lib/gcc/arm-eabi/4.6.x-google/plugin/include/
treestruct.def 58 DEFTREESTRUCT(TS_VEC, "vec")
  /prebuilts/gcc/linux-x86/arm/arm-linux-androideabi-4.6/lib/gcc/arm-linux-androideabi/4.6.x-google/plugin/include/
treestruct.def 58 DEFTREESTRUCT(TS_VEC, "vec")
  /external/bouncycastle/src/main/java/org/bouncycastle/asn1/
DERApplicationSpecific.java 67 public DERApplicationSpecific(int tagNo, ASN1EncodableVector vec)
73 for (int i = 0; i != vec.size(); i++)
77 bOut.write(((ASN1Encodable)vec.get(i)).getEncoded());
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/curves/
BezierCurve.java 42 DynamicArray<Number> vec = (DynamicArray<Number>) bezTriple.getFieldValue("vec"); local
45 bezierPoints[i][j][k] = vec.get(j, k).floatValue();
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/infos/
RigidBodyMotionState.java 107 private native void getWorldLocation(long stateId, Vector3f vec);
117 private native void getWorldRotation(long stateId, Matrix3f vec);
127 private native void getWorldRotationQuat(long stateId, Quaternion vec);
  /external/skia/include/utils/
SkMatrix44.h 201 void map(SkScalar vec[4]) const {
202 this->map(vec, vec);
  /frameworks/compile/slang/
slang_rs_type_spec.h 129 struct RSPrimitiveType base; // base type of vec must be in primitive type
169 struct RSVectorType vec; member in union:RSType
177 #define RS_CAST_TO_VECTOR_TYPE(R) (&((R)->vec))
  /external/freetype/src/smooth/
ftgrays.c 427 FT_Vector* vec = outline->points; local
428 FT_Vector* limit = vec + outline->n_points;
438 ras.min_ex = ras.max_ex = vec->x;
439 ras.min_ey = ras.max_ey = vec->y;
441 vec++;
443 for ( ; vec < limit; vec++ )
445 TPos x = vec->x;
446 TPos y = vec->y;
1546 FT_Vector vec; local
1567 FT_Vector vec; local
1635 FT_Vector vec; local
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1 2 3 4 5 6 78 91011>>