/external/clang/tools/libclang/ |
CIndexCodeCompletion.cpp | 843 unsigned Index) { 846 if (!Results || Index >= Results->Diagnostics.size()) 849 return new CXStoredDiagnostic(Results->Diagnostics[Index], Results->LangOpts); [all...] |
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
MeshLoader.java | 149 private void pushIndex(int index){ 151 ib.put(index); 153 sb.put((short)index); 200 vb = new VertexBuffer(VertexBuffer.Type.Index); 515 int index = Integer.parseInt(submeshindex); local 516 mesh = geoms.get(index).getMesh(); 519 VertexBuffer originalIndexBuffer = mesh.getBuffer(Type.Index); 520 vb = new VertexBuffer(VertexBuffer.Type.Index); 532 List<VertexBuffer> levels = lodLevels.get(index); 537 // Add the first LOD level (always the original index buffer [all...] |
/external/llvm/lib/ExecutionEngine/JIT/ |
JITEmitter.cpp | 216 /// getGOTIndexForAddress - Return a new or existing index in the GOT for [all...] |
/external/llvm/lib/MC/ |
MCAsmStreamer.cpp | [all...] |
/external/llvm/lib/Target/X86/ |
X86CodeEmitter.cpp | 95 void emitSIBByte(unsigned SS, unsigned Index, unsigned Base); 366 unsigned Index, 369 MCE.emitByte(ModRMByte(SS, Index, Base)); 496 if (// The SIB byte must be used if there is an index register. 536 IndexReg.getReg() != X86::RSP && "Cannot use ESP as index reg!"); 542 // MOD=0, BASE=4, to JUST get the index, scale, and displacement. [all...] |
/hardware/ti/wlan/wl1271/stad/src/Data_link/ |
TrafficMonitor.c | 78 static TI_STATUS FindRstElemEntryIndex (TrafficMonitor_t *TrafficMonitor,TrafficAlertElement_t *TrafficAlertElement,int *Index); 403 static TI_STATUS FindRstElemEntryIndex (TrafficMonitor_t *TrafficMonitor,TrafficAlertElement_t *TrafficAlertElement,int *Index) 410 *Index = i; [all...] |
/external/clang/bindings/python/clang/ |
cindex.py | 27 Index 55 # o fix memory management issues (currently client must hold on to index and 401 # to hang a description and name, (c) easy to keep in sync with Index.h. [all...] |
/external/clang/lib/CodeGen/ |
CGExprConstant.cpp | 433 BaseInfo(const CXXRecordDecl *Decl, CharUnits Offset, unsigned Index) 434 : Decl(Decl), Offset(Offset), Index(Index) { 439 unsigned Index; 474 Build(Val.getStructBase(Base.Index), Base.Decl, IsPrimaryBase, [all...] |
CodeGenFunction.h | 99 /// The destination index value. 544 JumpDest() : Block(0), ScopeDepth(), Index(0) {} 547 unsigned Index) 548 : Block(Block), ScopeDepth(Depth), Index(Index) {} 553 unsigned getDestIndex() const { return Index; } 558 unsigned Index; [all...] |
CGClass.cpp | 307 assert(SubVTTIndex != 0 && "Sub-VTT index must be greater than zero!"); 420 unsigned Index) { 421 if (Index == ArrayIndexes.size()) { 427 // If we have an array index variable, load it and use it as an offset. 468 = CGF.GetAddrOfLocalVar(ArrayIndexes[Index]); 469 assert(IndexVar && "Array index variable not loaded"); 471 // Initialize this index variable to zero. 484 // Generate: if (loop-index < number-of-elements) fall to the loop body, 505 Array->getElementType(), ArrayIndexes, Index + 1); 633 // Create an array index that will be used to walk over all of th [all...] |
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
LwjglRenderer.java | 254 logger.log(Level.FINER, "Preferred Batch Index Count: {0}", maxTriCount);
[all...] |
/external/antlr/antlr-3.4/tool/src/main/resources/org/antlr/codegen/templates/CSharp2/ |
CSharp2.stg | 135 state.ruleMemo = new System.Collections.Generic.Dictionary\<int, int>[<numRules>+1];<\n><! index from 1..n !> 212 IToken eof = new CommonToken((ICharStream)input, CharStreamConstants.EndOfFile, TokenChannels.Default, input.Index, input.Index); 219 state.tokenStartCharIndex = input.Index; 396 this.state.ruleMemo = new System.Collections.Generic.Dictionary\<int, int>[<length(grammar.allImportedRules)>+1];<\n><! index from 1..n !> 438 EnterRule("<ruleName>_fragment", <ruleDescriptor.index>); 439 TraceIn("<ruleName>_fragment", <ruleDescriptor.index>); 446 TraceOut("<ruleName>_fragment", <ruleDescriptor.index>); 447 LeaveRule("<ruleName>_fragment", <ruleDescriptor.index>); 490 if (state.backtracking > 0 && AlreadyParsedRule(input, <ruleDescriptor.index>)) { <returnFromRule()> [all...] |
/external/antlr/antlr-3.4/tool/src/main/resources/org/antlr/codegen/templates/CSharp3/ |
CSharp3.stg | 134 state.ruleMemo = new System.Collections.Generic.Dictionary\<int, int>[<numRules>+1];<\n><! index from 1..n !> 207 IToken eof = new CommonToken((ICharStream)input, CharStreamConstants.EndOfFile, TokenChannels.Default, input.Index, input.Index); 214 state.tokenStartCharIndex = input.Index; 378 this.state.ruleMemo = new System.Collections.Generic.Dictionary\<int, int>[<length(grammar.allImportedRules)>+1];<\n><! index from 1..n !> 419 EnterRule("<ruleName>_fragment", <ruleDescriptor.index>); 420 TraceIn("<ruleName>_fragment", <ruleDescriptor.index>); 427 TraceOut("<ruleName>_fragment", <ruleDescriptor.index>); 428 LeaveRule("<ruleName>_fragment", <ruleDescriptor.index>); 471 if (state.backtracking > 0 && AlreadyParsedRule(input, <ruleDescriptor.index>)) { <returnFromRule()> [all...] |
/frameworks/compile/libbcc/bcinfo/BitReader_2_7/ |
BitcodeReader.cpp | 489 // If Function attributes are using index 0 then transfer them 490 // to index ~0. Index 0 is used for return value attributes but used to be [all...] |
/external/clang/lib/Serialization/ |
ASTWriterDecl.cpp | [all...] |
/frameworks/compile/slang/ |
slang_rs_export_type.cpp | [all...] |
/external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Debug/ |
DebugEventSocketProxy.cs | 226 buf.Append(e.Index);
|
/external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Tree/ |
TreeWizard.cs | 54 * This class can build a token type -> node index for repeated use or for 129 * During fillBuffer(), we can make a reverse index from a set 132 * stream index semi-efficiently for a list of interesting 148 * A set of token types user would like to index for faster lookup. 175 * Compute a Map<String, Integer> that is an inverted index of 212 * TODO: save this index so that find and visit are faster 215 public IDictionary<int, IList> Index(object t) { 221 /** <summary>Do the work for index</summary> */ 533 * Given a node, add this to the reverse index tokenTypeToStreamIndexesMap. 537 * Map<Integer token type,ArrayList<Integer stream index>> [all...] |
/external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/ |
TreeWizard.cs | 55 * This class can build a token type -> node index for repeated use or for 147 * During fillBuffer(), we can make a reverse index from a set 150 * stream index semi-efficiently for a list of interesting 166 * A set of token types user would like to index for faster lookup. 197 * Compute a Map<String, Integer> that is an inverted index of 239 * TODO: save this index so that find and visit are faster 242 public IDictionary<int, IList> Index( object t ) 249 /** <summary>Do the work for index</summary> */ 610 * Given a node, add this to the reverse index tokenTypeToStreamIndexesMap. 614 * Map<Integer token type,ArrayList<Integer stream index>> [all...] |
/external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime.Debug/ |
DebugEventSocketProxy.cs | 260 buf.Append( e.Index );
|
/external/clang/lib/AST/ |
ExprCXX.cpp | [all...] |
VTableBuilder.cpp | 661 // OffsetIndex is the index of this vcall or vbase offset, relative to the 843 /// VTableIndex - The index in the vtable that this method has. 844 /// (For destructors, this is the index of the complete destructor). 867 /// VTableThunks - The thunks by vtable index in the vtable currently being [all...] |
/external/clang/lib/Analysis/ |
AnalysisDeclContext.cpp | 234 Profile(ID, getAnalysisDeclContext(), getParent(), CallSite, Block, Index);
|
/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/ |
Sphere.java | 312 setBuffer(Type.Index, 3, idxBuf);
315 int index = 0;
local 322 for (int i = 0; i < radialSamples; i++, index += 6) {
342 for (int i = 0; i < radialSamples; i++, index += 3) {
356 for (int i = 0; i < radialSamples; i++, index += 3) {
|
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/ |
Converter.java | 246 jBulletIndexedMesh.triangleIndexStride = 12; //3 index entries * 4 bytes each. 259 jmeMesh.setBuffer(Type.Index, 3, BufferUtils.createShortBuffer(mesh.numTriangles * 3));
|