/build/tools/droiddoc/templates-sdk/assets/ |
android-developer-core.css | 23 background-color:#fff; 28 color:#000; 30 color:#333; 36 color:#006699; 41 color:#f00; 46 color:#006699; 68 color:#007000; 74 color:#007000; 80 background-color:#fafafa; 173 background-color:inherit [all...] |
/device/samsung/tuna/liblight/ |
lights.c | 77 int color = state->color & 0x00ffffff; local 79 return ((77*((color>>16) & 0x00ff)) 80 + (150*((color>>8) & 0x00ff)) + (29*(color & 0x00ff))) >> 8; 148 led.color = state->color & 0x00ffffff; 149 // tweak to eliminate purplish tint from white color 150 if (led.color == 0x00ffffff) 151 led.color = 0x80ff80 [all...] |
/docs/source.android.com/src/assets/ |
main.css | 19 background-color: white; 30 color: #069; 34 color: #036; 51 background-color: inherit; 60 background-color: #dee8f1; 86 color: #666; 110 color: #fff; 142 color: #7FA9B5; 152 background-color: #fff; 214 color: #5d7d99 [all...] |
/external/webkit/Source/WebCore/platform/graphics/ |
Color.h | 62 class Color; 69 RGBA32 colorWithOverrideAlpha(RGBA32 color, float overrideAlpha); 74 int differenceSquared(const Color&, const Color&); 76 inline int redChannel(RGBA32 color) { return (color >> 16) & 0xFF; } 77 inline int greenChannel(RGBA32 color) { return (color >> 8) & 0xFF; } 78 inline int blueChannel(RGBA32 color) { return color & 0xFF; [all...] |
/external/bison/src/ |
vcg.h | 25 /* VCG color map. The 32 prime predefined colors. */ 26 enum color enum 238 color attributes, textmode and label, but not the location). A 260 color is the background color of the node. If none is given, the 261 node is white. For the possibilities, see the attribute color for 266 /* node color. 268 enum color color; member in struct:node 270 /* textcolor is the color for the label text. bordercolor is the colo 363 enum color color; member in struct:edge 485 enum color color; member in struct:graph [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/font/ |
ColorTags.java | 9 * Contains the color information tagged in a text string
29 * @return text without color tags
67 ColorRGBA color;
field in class:ColorTags.Range 70 this.color = new ColorRGBA();
72 color.set(Integer.parseInt(colorStr.subSequence(0,2).toString(), 16) / 255f,
77 color.a = Integer.parseInt(colorStr.subSequence(6,8).toString(), 16) / 255f;
80 color.set(Integer.parseInt(Character.toString(colorStr.charAt(0)), 16) / 15f,
85 color.a = Integer.parseInt(Character.toString(colorStr.charAt(3)), 16) / 15f;
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/external/quake/quake/src/QW/client/ |
gl_ngraph.c | 36 int color; local 41 color = 0x6f; // yellow 43 color = 0x4f; // red 45 color = 0xd0; // blue 47 color = 0xfe; // white 56 ngraph_texels[NET_GRAPHHEIGHT - i - 1][x] = (byte)color;
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
GLExtras.cpp | 53 void GLExtras::drawRing(SkRect& srcRect, Color color, const TransformationMatrix* drawMat) 61 // Pull the alpha out of the color so that the shader applies it correctly. 64 Color colorWithoutAlpha(0xFF000000 | color.rgb()); 65 float alpha = color.alpha() / (float) 255; 73 const TransformationMatrix* drawMat, Color color) 83 drawRing(r, color, drawMat); 124 drawRing(r, color, drawMat) [all...] |
TileTexture.h | 29 #include "Color.h" 80 void setPureColor(const Color& color) { m_pureColor = color; setPure(true); } 81 Color pureColor() { return m_pureColor; } 93 // When the whole tile is single color, skip the transfer queue and draw 96 Color m_pureColor;
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/external/webkit/Source/WebKit/efl/DefaultTheme/widget/progressbar/ |
progressbar.edc | 54 color: 255 255 255 0; 62 color: 255 255 255 255; 66 color: 255 255 255 128;
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/external/webkit/Tools/BuildSlaveSupport/build.webkit.org-config/public_html/LeaksViewer/ |
LeaksViewer.css | 32 background-color: rgba(0, 0, 0, 0.5); 45 background-color: white; 68 color: gray;
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
ResourceHelper.java | 63 * Returns the color value represented by the given string value 64 * @param value the color value 65 * @return the color as an int 72 String.format("Color value '%s' must start with #", value)); 80 "Color value '%s' is too long. Format is either" + 86 char[] color = new char[8]; local 87 color[0] = color[1] = 'F'; 88 color[2] = color[3] = value.charAt(0) 93 char[] color = new char[8]; local 147 int color = ResourceHelper.getColor(value); local 248 int color = getColor(stringValue); local [all...] |
/packages/apps/Settings/src/com/android/settings/quicklaunch/ |
ShortcutPreference.java | 120 ColorStateList color = mHasBookmark ? sRegularTitleColor : sDimTitleColor; local 121 if (color != null) { 122 titleView.setTextColor(color); 134 color = mHasBookmark ? sRegularSummaryColor : sDimSummaryColor; 135 if (color != null) { 136 summaryView.setTextColor(color);
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/ |
ImageUtils.java | 31 import java.awt.Color; 91 * Converts an alpha-red-green-blue integer color into an {@link RGB} color. 96 * @param rgb the RGB integer to convert to a color description 97 * @return the color description corresponding to the integer 104 * Converts an {@link RGB} color into a alpha-red-green-blue integer 106 * @param rgb the RGB color descriptor to convert 107 * @param alpha the amount of alpha to add into the color integer (since the 109 * @return an integer corresponding to the {@link RGB} color 158 * Crops pixels of a given color from the edges of the image and returns the croppe 495 char[] color = new char[8]; local 502 char[] color = new char[8]; local [all...] |
/development/tools/emulator/system/camera/ |
EmulatedFakeCameraDevice.cpp | 309 const YUVPixel* color) 315 YUVPixel adjustedColor = *color; 336 void EmulatedFakeCameraDevice::drawSolid(YUVPixel* color) 338 YUVPixel adjustedColor = *color; 348 *U = color->U; 349 *V = color->V; 360 /* Select the color. */ 361 YUVPixel* color; local 365 color = &mWhiteYUV; 368 color = &mRedYUV [all...] |
EmulatedFakeCameraDevice.h | 45 * its color when bouncing off the 0,0 corner. 106 /* Draws a square of the given color in the current frame buffer. 110 * color - Square's color. 112 void drawSquare(int x, int y, int size, const YUVPixel* color); 115 void drawSolid(YUVPixel* color); 185 * 2 - Solid color. */ 188 /* Color to use to paint the solid color frame. Colors will rotate between 189 * white, red, gree, and blue each time rotation comes to the solid color [all...] |
/external/skia/src/core/ |
SkBlitMask_D32.cpp | 7 SkColor color, int width, int height) { 8 SkPMColor pmc = SkPreMultiplyColor(color); 28 SkColor color, int width, int height) { 29 SkPMColor pmc = SkPreMultiplyColor(color); 82 SkColor color, int width, int height) { 89 bool isOpaque = (0xFF == SkColorGetA(color)); 94 opaqueDst = SkPreMultiplyColor(color); 100 proc(dstRow, srcRow, color, width, opaqueDst); 110 SkColor color, int width) { 111 int srcR = SkColorGetR(color); [all...] |
/external/e2fsprogs/e2fsck/ |
dict.c | 54 #define color dict_color macro 202 if (root->color == dnode_red) { 203 if (root->left->color != dnode_black) 205 if (root->right->color != dnode_black) 209 if (root->color != dnode_black) 269 new->nilnode.color = dnode_black; 346 dict->nilnode.color = dnode_black; 367 dict->nilnode.color = dnode_black; 383 assert (dict->nilnode.color == dnode_black); 400 if (root->color != dnode_black [all...] |
/build/tools/droiddoc/templates-pdk/assets/ |
android-developer-docs.css | 15 color:#336666; 23 color:#000; 33 background-color: #fff; 113 background-color: #435a6e; 114 color: #fff; 119 color: #fff; 164 background-color: #fff; 165 color: #000; 207 color: black; 239 background-color: #E2E2E2 [all...] |
/cts/tests/tests/graphics/src/android/graphics/cts/ |
ShaderTest.java | 33 int[] color = new int[width * height]; local 34 Bitmap bitmap = Bitmap.createBitmap(color, width, height, Bitmap.Config.RGB_565);
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/external/chromium-trace/src/shared/css/ |
tabs.css | 20 -webkit-transition: border-color 150ms, background-color 150ms; 44 border-color: rgb(160, 160, 160); 55 outline: 5px auto -webkit-focus-ring-color;
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/external/skia/include/core/ |
SkBlitRow.h | 39 /** Function pointer that blends a single color with a row of 32-bit colors 43 SkPMColor color); 67 /** Blend a single color onto a row of S32 pixels, writing the result 72 int count, SkPMColor color);
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/external/webkit/Source/WebCore/css/ |
RGBColor.idl | 34 readonly attribute Color color;
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svg.css | 69 outline: auto 5px -webkit-focus-ring-color
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
LoopBlinnSolidFillShader.cpp | 30 #include "Color.h" 51 m_colorLocation = context->getUniformLocation(program, "color"); 54 void LoopBlinnSolidFillShader::use(unsigned vertexOffset, unsigned klmOffset, const AffineTransform& transform, const Color& color) 59 color.getRGBA(rgba[0], rgba[1], rgba[2], rgba[3]);
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