/external/zlib/contrib/masm686/ |
match.asm | 105 ; Since this code uses EBP for a scratch register, the stack frame must
134 push ebp
191 mov ebp, [edx].ds_strstart
192 lea edi, [esi+ebp]
208 sub ebp, eax
210 xor ebp, ebp
256 ; * %ebp = limit
263 cmp ecx, ebp
407 pop ebp
[all...] |
/external/qemu/target-i386/ |
op_helper.c | 386 stl_kernel(env->tr.base + (0x28 + 5 * 4), EBP); 400 stw_kernel(env->tr.base + (0x12 + 5 * 2), EBP); 452 EBP = new_regs[5]; 1954 uint32_t esp_mask, esp, ebp; local 1986 target_ulong esp, ebp; local [all...] |
/external/llvm/lib/Target/X86/ |
X86FrameLowering.cpp | 351 // pushl %ebp 352 // movl %esp, %ebp 353 // pushl %ebp 357 // The immediate re-push of EBP is unnecessary. At the least, it's an 358 // optimization bug. EBP can be used as a scratch register in certain 402 X86::EBX, X86::ECX, X86::EDX, X86::EDI, X86::ESI, X86::EBP, 0 470 X86::EBX, X86::ECX, X86::EDX, X86::EDI, X86::ESI, X86::EBP, 0 571 // Encode that we are using EBP/RBP as the frame pointer. 729 // Get the offset of the stack slot for the EBP register, which is 734 // Save EBP/RBP into the appropriate stack slot [all...] |
X86ISelLowering.cpp | [all...] |
/external/qemu/ |
cpu-exec.c | 33 #undef EBP [all...] |
/external/valgrind/main/VEX/test/ |
test-amd64.c | 1046 asm volatile ("pushl %%ebp\n\t" 1049 "movl %3, %%ebp\n\t" 1051 "movzbl (%%ebp), %1\n\t" 1053 "popl %%ebp\n\t" [all...] |
test-i386.c | 1008 asm volatile ("pushl %%ebp\n\t" 1011 "movl %3, %%ebp\n\t" 1013 "movzbl (%%ebp), %1\n\t" 1015 "popl %%ebp\n\t" [all...] |
/external/strace/ |
process.c | [all...] |
/external/valgrind/main/memcheck/ |
mc_machine.c | [all...] |