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  /external/webkit/Source/WebCore/platform/graphics/opengl/
Extensions3DOpenGL.cpp 37 #include <OpenGL/gl.h>
58 // For OpenGL ES2.0, requires checking for
60 // For desktop GL, BGRA has been supported since OpenGL 1.2.
GraphicsContext3DOpenGL.cpp 50 #include <OpenGL/gl.h>
537 // ASSERT that ANGLE generated GLSL will be accepted by OpenGL
871 // FIXME: This is not implemented on desktop OpenGL. We need to have ifdefs for the different GL variants
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  /build/target/board/generic/
BoardConfig.mk 41 # Build and enable the OpenGL ES View renderer. When running on the emulator,
  /external/mesa3d/docs/
MESA_copy_sub_buffer.spec 27 OpenGL 1.0 or later is required.
74 implicit glFlush before it returns. Subsequent OpenGL commands
MESA_pixmap_colormap.spec 27 OpenGL 1.0 or later is required.
MESA_resize_buffers.spec 54 Additions to the OpenGL Specification (no particular section)
MESA_set_3dfx_mode.spec 27 OpenGL 1.0 or later is required.
MESA_texture_array.spec 30 OpenGL 1.2 or GL_EXT_texture3D is required.
38 Written based on the wording of the OpenGL 2.0 specification and
79 http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=011557
80 http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=000516
81 http://www.opengl.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=011903
133 existing COMPARE_R_TO_TEXTURE token in OpenGL 2.0; the alternate name
155 Additions to Chapter 2 of the OpenGL 2.0 Specification (OpenGL Operation)
159 Additions to Chapter 3 of the OpenGL 2.0 Specification (Rasterization)
565 Additions to Chapter 4 of the OpenGL 2.0 Specification (Per-Fragment Operations
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MESA_swap_control.spec 53 Additions to Chapter 2 of the 1.4 GL Specification (OpenGL Operation)
MESA_swap_frame_usage.spec 89 Additions to Chapter 2 of the 1.4 GL Specification (OpenGL Operation)
  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzVideo.h 37 - Fix white OpenGL window on minimize (fixed) (update: broken again on 10.2)
57 #include <OpenGL/OpenGL.h> /* For CGL functions and types */
89 NSOpenGLContext *gl_context; /* OpenGL rendering context */
96 NSQuickDrawView *view; /* the window's view; draw 2D and OpenGL into this view */
125 void *opengl_library; /* dynamically loaded OpenGL library. */
188 /* OpenGL functions */
  /external/quake/quake/src/WinQuake/
quake-shareware.spec.sh 43 - GLQuake for 3DFX and other glX based hardware OpenGL
quake.spec.sh 43 - GLQuake for 3DFX and other glX based hardware OpenGL
  /device/samsung/crespo/
BoardConfigCommon.mk 86 # OpenGL ES driver that in conjunction with disable triple-buffering
device_base.mk 194 # The OpenGL ES API level that is natively supported by this device.
  /external/skia/src/gpu/mac/
GrGLCreateNativeInterface_mac.cpp 12 #include <OpenGL/gl.h>
13 #include <OpenGL/glext.h>
  /sdk/emulator/opengl/
Android.mk 1 # This is the top-level build file for the Android HW OpenGL ES emulation
common.mk 2 # the hardware OpenGL ES emulation for Android.
  /external/mesa3d/docs/OLD/
MESA_packed_depth_stencil.spec 72 Additions to Chapter 2 of the 1.1 Specification (OpenGL Operation)
  /external/skia/third_party/glu/libtess/
README 10 OpenGL Utilities tesselator, and is intended to replace it. Here is
  /external/webkit/Source/WebCore/bridge/
npapi.h 86 #include <OpenGL/OpenGL.h>
  /external/webkit/Source/WebCore/platform/graphics/
GraphicsContext3D.h 51 #include <OpenGL/OpenGL.h>
495 // By default, alignment is 4, the OpenGL default setting.
726 // FIXME: change the argument orders to match OpenGL's.
805 // Synthesizes an OpenGL error which will be returned from a
806 // later call to getError. This is used to emulate OpenGL ES
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  /external/chromium/third_party/libjingle/source/talk/
main.scons 301 'OpenGL',
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h 23 /* This is a simple file to encapsulate the OpenGL API headers */
38 #include <OpenGL/gl.h> /* Header File For The OpenGL Library */
39 #include <OpenGL/glu.h> /* Header File For The GLU Library */
41 #include <gl.h> /* Header File For The OpenGL Library */
44 #include <GL/gl.h> /* Header File For The OpenGL Library */
51 /* This file taken from "GLext.h" from the Jeff Molofee OpenGL tutorials.
80 ** Original Code. The Original Code is: OpenGL Sample Implementation,
87 ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
88 ** not been independently verified as being compliant with the OpenGL(R
    [all...]
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_opengl.h 23 /* This is a simple file to encapsulate the OpenGL API headers */
38 #include <OpenGL/gl.h> /* Header File For The OpenGL Library */
39 #include <OpenGL/glu.h> /* Header File For The GLU Library */
41 #include <gl.h> /* Header File For The OpenGL Library */
44 #include <GL/gl.h> /* Header File For The OpenGL Library */
51 /* This file taken from "GLext.h" from the Jeff Molofee OpenGL tutorials.
80 ** Original Code. The Original Code is: OpenGL Sample Implementation,
87 ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
88 ** not been independently verified as being compliant with the OpenGL(R
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