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    Searched refs:glGetIntegerv (Results 26 - 50 of 155) sorted by null

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  /frameworks/base/libs/hwui/
LayerRenderer.cpp 209 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
345 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
405 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
TextureCache.cpp 72 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
  /frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
VideoDumpView.java 483 GLES20.glGetIntegerv(GLES20.GL_RED_BITS, bpp, 0);
484 GLES20.glGetIntegerv(GLES20.GL_GREEN_BITS, bpp, 1);
485 GLES20.glGetIntegerv(GLES20.GL_BLUE_BITS, bpp, 2);
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
TransferQueue.cpp 549 glGetIntegerv(GL_FRAMEBUFFER_BINDING, m_GLStateBeforeBlit.bufferId);
550 glGetIntegerv(GL_VIEWPORT, m_GLStateBeforeBlit.viewport);
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 104 ::glGetIntegerv(GL_PACK_ALIGNMENT, &packAlignment);
205 ::glGetIntegerv(GL_MAX_SAMPLES_EXT, &maxSampleCount);
282 ::glGetIntegerv(GL_STENCIL_CLEAR_VALUE, &clearStencil);
284 ::glGetIntegerv(GL_STENCIL_WRITEMASK, reinterpret_cast<GLint*>(&stencilMask));
    [all...]
  /frameworks/native/opengl/tools/glgen/specs/gles11/
checks.spec 12 glGetIntegerv ifcheck params 1 pname GL_ALPHA_BITS,GL_ALPHA_TEST_FUNC,GL_ALPHA_TEST_REF,GL_BLEND_DST,GL_BLUE_BITS,GL_COLOR_ARRAY_BUFFER_BINDING,GL_COLOR_ARRAY_SIZE,GL_COLOR_ARRAY_STRIDE,GL_COLOR_ARRAY_TYPE,GL_CULL_FACE,GL_DEPTH_BITS,GL_DEPTH_CLEAR_VALUE,GL_DEPTH_FUNC,GL_DEPTH_WRITEMASK,GL_FOG_DENSITY,GL_FOG_END,GL_FOG_MODE,GL_FOG_START,GL_FRONT_FACE,GL_GREEN_BITS,GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES,GL_IMPLEMENTATION_COLOR_READ_TYPE_OES,GL_LIGHT_MODEL_COLOR_CONTROL,GL_LIGHT_MODEL_LOCAL_VIEWER,GL_LIGHT_MODEL_TWO_SIDE,GL_LINE_SMOOTH_HINT,GL_LINE_WIDTH,GL_LOGIC_OP_MODE,GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES,GL_MATRIX_INDEX_ARRAY_SIZE_OES,GL_MATRIX_INDEX_ARRAY_STRIDE_OES,GL_MATRIX_INDEX_ARRAY_TYPE_OES,GL_MATRIX_MODE,GL_MAX_CLIP_PLANES,GL_MAX_ELEMENTS_INDICES,GL_MAX_ELEMENTS_VERTICES,GL_MAX_LIGHTS,GL_MAX_MODELVIEW_STACK_DEPTH,GL_MAX_PALETTE_MATRICES_OES,GL_MAX_PROJECTION_STACK_DEPTH,GL_MAX_TEXTURE_SIZE,GL_MAX_TEXTURE_STACK_DEPTH,GL_MAX_TEXTURE_UNITS,GL_MAX_VERTEX_UNITS_OES,GL_MODELVIEW_STACK_DEPTH,GL_NORMAL_ARRAY_BUFFER_BINDING,GL_NORMAL_ARRAY_STRIDE,GL_NORMAL_ARRAY_TYPE,GL_NUM_COMPRESSED_TEXTURE_FORMATS,GL_PACK_ALIGNMENT,GL_PERSPECTIVE_CORRECTION_HINT,GL_POINT_SIZE,GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES,GL_POINT_SIZE_ARRAY_STRIDE_OES,GL_POINT_SIZE_ARRAY_TYPE_OES,GL_POINT_SMOOTH_HINT,GL_POLYGON_OFFSET_FACTOR,GL_POLYGON_OFFSET_UNITS,GL_PROJECTION_STACK_DEPTH,GL_RED_BITS,GL_SHADE_MODEL,GL_STENCIL_BITS,GL_STENCIL_CLEAR_VALUE,GL_STENCIL_FAIL,GL_STENCIL_FUNC,GL_STENCIL_PASS_DEPTH_FAIL,GL_STENCIL_PASS_DEPTH_PASS,GL_STENCIL_REF,GL_STENCIL_VALUE_MASK,GL_STENCIL_WRITEMASK,GL_SUBPIXEL_BITS,GL_TEXTURE_BINDING_2D,GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING,GL_TEXTURE_COORD_ARRAY_SIZE,GL_TEXTURE_COORD_ARRAY_STRIDE,GL_TEXTURE_COORD_ARRAY_TYPE,GL_TEXTURE_STACK_DEPTH,GL_UNPACK_ALIGNMENT,GL_VERTEX_ARRAY_BUFFER_BINDING,GL_VERTEX_ARRAY_SIZE,GL_VERTEX_ARRAY_STRIDE,GL_VERTEX_ARRAY_TYPE,GL_WEIGHT_ARRAY_BUFFER_BINDING_OES,GL_WEIGHT_ARRAY_SIZE_OES,GL_WEIGHT_ARRAY_STRIDE_OES,GL_WEIGHT_ARRAY_TYPE_OES ifcheck params 2 pname GL_ALIASED_POINT_SIZE_RANGE,GL_ALIASED_LINE_WIDTH_RANGE,GL_DEPTH_RANGE,GL_MAX_VIEWPORT_DIMS,GL_SMOOTH_LINE_WIDTH_RANGE,GL_SMOOTH_POINT_SIZE_RANGE ifcheck params 4 pname GL_COLOR_CLEAR_VALUE,GL_COLOR_WRITEMASK,GL_FOG_COLOR,GL_LIGHT_MODEL_AMBIENT,GL_SCISSOR_BOX,GL_VIEWPORT ifcheck params 16 pname GL_MODELVIEW_MATRIX,GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES,GL_PROJECTION_MATRIX,GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES,GL_TEXTURE_MATRIX,GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES ifcheck params getNumCompressedTextureFormats() pname GL_COMPRESSED_TEXTURE_FORMATS
  /frameworks/native/services/surfaceflinger/DisplayHardware/
DisplayHardware.cpp 325 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
326 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);
  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Imp.cpp     [all...]
  /external/skia/src/gpu/ios/
GrGLDefaultInterface_iOS.cpp 57 interface->fGetIntegerv = glGetIntegerv;
  /external/skia/src/gpu/unix/
GrGLCreateNativeInterface_unix.cpp 77 interface->fGetIntegerv = glGetIntegerv;
  /external/skia/src/gpu/win/
GrGLCreateNativeInterface_win.cpp 62 interface->fGetIntegerv = glGetIntegerv;
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmImp.cpp 713 glGetIntegerv(pname,&name);
844 glGetIntegerv(pname,&i);
866 GL_API void GL_APIENTRY glGetIntegerv( GLenum pname, GLint *params) {
869 if(ctx->glGetIntegerv(pname, params))
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLEScontext.h 173 virtual bool glGetIntegerv(GLenum pname, GLint *params);
  /external/mesa3d/docs/OLD/
MESA_program_debug.spec 325 glGetIntegerv(GL_VERTEX_PROGRAM_POSITION_ARB, &pos);
  /frameworks/base/opengl/java/android/opengl/
GLES10.java 657 // C function void glGetIntegerv ( GLenum pname, GLint *params )
659 public static native void glGetIntegerv(
665 // C function void glGetIntegerv ( GLenum pname, GLint *params )
667 public static native void glGetIntegerv(
    [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 528 void glGetIntegerv(
534 void glGetIntegerv(
  /frameworks/native/opengl/libs/GLES_trace/
gltrace.proto 192 glGetIntegerv = 166;
  /packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/
GLStub.java 296 public void glGetIntegerv(
302 public void glGetIntegerv(
  /external/replicaisland/src/com/replica/replicaisland/
GLErrorLogger.java 308 public void glGetIntegerv(int pname, IntBuffer params) {
309 ((GL10)mGL).glGetIntegerv(pname, params);
313 public void glGetIntegerv(int pname, int[] params, int offset) {
314 ((GL10)mGL).glGetIntegerv(pname, params, offset);
  /frameworks/base/media/mca/filterfw/native/core/
gl_env.cpp 348 glGetIntegerv(GL_CURRENT_PROGRAM, &result);
  /frameworks/native/opengl/tools/glgen/stubs/jsr239/
GLCHeader.cpp 198 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats);
  /sdk/emulator/opengl/host/libs/GLESv1_dec/
GLDecoder.cpp 219 ctx->glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, data);
  /sdk/emulator/opengl/host/libs/libOpenglRender/
GLDispatch.h 107 glGetIntegerv_t glGetIntegerv;
  /external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
OGLESShaderRenderer.java 200 GLES20.glGetIntegerv(GLES20.GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, intBuf16);
207 GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_IMAGE_UNITS, intBuf16);
211 GLES20.glGetIntegerv(GLES20.GL_MAX_VERTEX_UNIFORM_COMPONENTS, intBuf16);
215 GLES20.glGetIntegerv(GLES20.GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, intBuf16);
220 GLES20.glGetIntegerv(GLES20.GL_MAX_VERTEX_ATTRIBS, intBuf16);
225 GLES20.glGetIntegerv(GLES20.GL_MAX_VARYING_FLOATS, intBuf16);
230 GLES20.glGetIntegerv(GLES20.GL_SUBPIXEL_BITS, intBuf16);
234 GLES20.glGetIntegerv(GLES20.GL_MAX_ELEMENTS_VERTICES, intBuf16);
238 GLES20.glGetIntegerv(GLES20.GL_MAX_ELEMENTS_INDICES, intBuf16);
242 GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_SIZE, intBuf16)
    [all...]
  /frameworks/native/libs/gui/tests/
SurfaceTexture_test.cpp     [all...]

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