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  /external/quake/quake/src/WinQuake/
d_surf.cpp 327 r_drawsurf.surf = surface;
glquake.h 134 msurface_t *surf; // description for surface to generate member in struct:__anon11932
r_edgea.s 251 #define surf 4 // note this is loaded before any pushes define
275 jle LNoEmit2 // iu <= surf->last_u, so nothing to emit
277 movl %eax,st_last_u(%ecx) // surf->next->last_u = iu;
279 movl %edx,espan_t_u(%ebp) // span->u = surf->last_u;
285 movl %eax,espan_t_pnext(%ebp) // span->pnext = surf->spans;
286 movl %ebp,st_spans(%esi) // surf->spans = span;
297 movl %eax,st_last_u(%ecx) // surf->next->last_u = iu;
392 // if (surf->key < surf2->key)
406 // } while (surf->key >= surf2->key);
431 // if (surf->key < surf2->key
    [all...]
  /gdk/samples/quake/jni/
glquake.h 134 msurface_t *surf; // description for surface to generate member in struct:__anon17585
  /external/qemu/
console.c 1423 DisplaySurface *surf; local
    [all...]
  /external/quake/quake/src/QW/client/
r_edgea.s 251 #define surf 4 // note this is loaded before any pushes define
275 jle LNoEmit2 // iu <= surf->last_u, so nothing to emit
277 movl %eax,st_last_u(%ecx) // surf->next->last_u = iu;
279 movl %edx,espan_t_u(%ebp) // span->u = surf->last_u;
285 movl %eax,espan_t_pnext(%ebp) // span->pnext = surf->spans;
286 movl %ebp,st_spans(%esi) // surf->spans = span;
297 movl %eax,st_last_u(%ecx) // surf->next->last_u = iu;
392 // if (surf->key < surf2->key)
406 // } while (surf->key >= surf2->key);
431 // if (surf->key < surf2->key
    [all...]

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