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    Searched refs:timeDelta (Results 26 - 50 of 64) sorted by null

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  /external/replicaisland/src/com/replica/replicaisland/
HitPlayerComponent.java 47 public void update(float timeDelta, BaseObject parent) {
RenderComponent.java 52 public void update(float timeDelta, BaseObject parent) {
SelectDialogComponent.java 39 public void update(float timeDelta, BaseObject parent) {
SimplePhysicsComponent.java 40 public void update(float timeDelta, BaseObject parent) {
FadeDrawableComponent.java 62 public void update(float timeDelta, BaseObject parent) {
80 mInitialDelayTimer -= timeDelta;
LifetimeComponent.java 78 public void update(float timeDelta, BaseObject parent) {
81 mTimeUntilDeath -= timeDelta;
SpriteComponent.java 74 public void update(float timeDelta, BaseObject parent) {
75 mAnimationTime += timeDelta;
AttackAtDistanceComponent.java 45 public void update(float timeDelta, BaseObject parent) {
InputGameInterface.java 77 public void update(float timeDelta, BaseObject parent) {
134 final float delay = Math.max(ROLL_RESET_DELAY, timeDelta);
153 x = x - (sign * ROLL_DECAY * timeDelta);
161 y = y - (sign * ROLL_DECAY * timeDelta);
PopOutComponent.java 61 public void update(float timeDelta, BaseObject parent) {
SimpleCollisionComponent.java 47 public void update(float timeDelta, BaseObject parent) {
CameraSystem.java 99 public void update(float timeDelta, BaseObject parent) {
104 mShakeTime -= timeDelta;
131 mBias.multiply(BIAS_SPEED * timeDelta);
ChangeComponentsComponent.java 82 public void update(float timeDelta, BaseObject parent) {
EnemyAnimationComponent.java 62 public void update(float timeDelta, BaseObject parent) {
ScrollerComponent.java 89 public void update(float timeDelta, BaseObject parent) {
SolidSurfaceComponent.java 82 public void update(float timeDelta, BaseObject parent) {
GhostComponent.java 58 public void update(float timeDelta, BaseObject parent) {
67 mLifeTime -= timeDelta;
PhysicsComponent.java 54 public void update(float timeDelta, BaseObject parent) {
94 frictionCoeffecient *= timeDelta;
DoorAnimationComponent.java 137 public void update(float timeDelta, BaseObject parent) {
LauncherComponent.java 62 public void update(float timeDelta, BaseObject parent) {
  /cts/tests/tests/view/src/android/view/animation/cts/
CycleInterpolatorTest.java 226 final float timeDelta = 0.015f;
227 assertEquals(cycleInterpolator.getInterpolation(0.0f + timeDelta),
228 cycleInterpolator.getInterpolation(0.5f + timeDelta), ALPHA_DELTA);
229 assertEquals(cycleInterpolator.getInterpolation(0.25f + timeDelta),
230 cycleInterpolator.getInterpolation(0.75f + timeDelta), ALPHA_DELTA);
  /external/jmonkeyengine/engine/src/core/com/jme3/input/
InputManager.java 174 private float computeAnalogValue(long timeDelta) {
178 return FastMath.clamp((float) timeDelta / (float) frameDelta, 0, 1);
198 long timeDelta = releaseTime - Math.max(pressTime, lastUpdate);
200 if (timeDelta > 0) {
201 invokeAnalogs(hash, computeAnalogValue(timeDelta), false);
211 long timeDelta = lastUpdateTime - Math.max(lastLastUpdateTime, pressTime);
213 if (timeDelta > 0) {
214 invokeAnalogs(hash, computeAnalogValue(timeDelta), false);
    [all...]
  /development/samples/training/location-aware/src/com/example/android/location/
LocationActivity.java 294 long timeDelta = newLocation.getTime() - currentBestLocation.getTime();
295 boolean isSignificantlyNewer = timeDelta > TWO_MINUTES;
296 boolean isSignificantlyOlder = timeDelta < -TWO_MINUTES;
297 boolean isNewer = timeDelta > 0;
  /external/webkit/Source/WebCore/platform/mac/
ScrollAnimatorMac.mm 941 CFTimeInterval timeDelta = wheelEvent.timestamp() - m_lastMomemtumScrollTimestamp;
943 if (m_lastMomemtumScrollTimestamp && timeDelta > 0 && timeDelta < scrollVelocityZeroingTimeout) {
944 m_momentumVelocity.setWidth(eventCoallescedDeltaX / (float)timeDelta);
945 m_momentumVelocity.setHeight(eventCoallescedDeltaY / (float)timeDelta);
    [all...]
  /packages/apps/LegacyCamera/src/com/android/camera/ui/
IndicatorControlWheel.java 492 long timeDelta = SystemClock.uptimeMillis() - mRecordingStartTime;
493 long numberOfFrames = timeDelta / mTimeLapseInterval;
501 sweepAngle = timeDelta % mTimeLapseInterval * 360f / mTimeLapseInterval;

Completed in 501 milliseconds

12 3