/external/replicaisland/src/com/replica/replicaisland/ |
HitPlayerComponent.java | 47 public void update(float timeDelta, BaseObject parent) {
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RenderComponent.java | 52 public void update(float timeDelta, BaseObject parent) {
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SelectDialogComponent.java | 39 public void update(float timeDelta, BaseObject parent) {
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SimplePhysicsComponent.java | 40 public void update(float timeDelta, BaseObject parent) {
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FadeDrawableComponent.java | 62 public void update(float timeDelta, BaseObject parent) { 80 mInitialDelayTimer -= timeDelta;
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LifetimeComponent.java | 78 public void update(float timeDelta, BaseObject parent) { 81 mTimeUntilDeath -= timeDelta;
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SpriteComponent.java | 74 public void update(float timeDelta, BaseObject parent) { 75 mAnimationTime += timeDelta;
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AttackAtDistanceComponent.java | 45 public void update(float timeDelta, BaseObject parent) {
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InputGameInterface.java | 77 public void update(float timeDelta, BaseObject parent) { 134 final float delay = Math.max(ROLL_RESET_DELAY, timeDelta); 153 x = x - (sign * ROLL_DECAY * timeDelta); 161 y = y - (sign * ROLL_DECAY * timeDelta);
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PopOutComponent.java | 61 public void update(float timeDelta, BaseObject parent) {
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SimpleCollisionComponent.java | 47 public void update(float timeDelta, BaseObject parent) {
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CameraSystem.java | 99 public void update(float timeDelta, BaseObject parent) { 104 mShakeTime -= timeDelta; 131 mBias.multiply(BIAS_SPEED * timeDelta);
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ChangeComponentsComponent.java | 82 public void update(float timeDelta, BaseObject parent) {
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EnemyAnimationComponent.java | 62 public void update(float timeDelta, BaseObject parent) {
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ScrollerComponent.java | 89 public void update(float timeDelta, BaseObject parent) {
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SolidSurfaceComponent.java | 82 public void update(float timeDelta, BaseObject parent) {
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GhostComponent.java | 58 public void update(float timeDelta, BaseObject parent) { 67 mLifeTime -= timeDelta;
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PhysicsComponent.java | 54 public void update(float timeDelta, BaseObject parent) { 94 frictionCoeffecient *= timeDelta;
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DoorAnimationComponent.java | 137 public void update(float timeDelta, BaseObject parent) {
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LauncherComponent.java | 62 public void update(float timeDelta, BaseObject parent) {
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/cts/tests/tests/view/src/android/view/animation/cts/ |
CycleInterpolatorTest.java | 226 final float timeDelta = 0.015f; 227 assertEquals(cycleInterpolator.getInterpolation(0.0f + timeDelta), 228 cycleInterpolator.getInterpolation(0.5f + timeDelta), ALPHA_DELTA); 229 assertEquals(cycleInterpolator.getInterpolation(0.25f + timeDelta), 230 cycleInterpolator.getInterpolation(0.75f + timeDelta), ALPHA_DELTA);
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/external/jmonkeyengine/engine/src/core/com/jme3/input/ |
InputManager.java | 174 private float computeAnalogValue(long timeDelta) {
178 return FastMath.clamp((float) timeDelta / (float) frameDelta, 0, 1);
198 long timeDelta = releaseTime - Math.max(pressTime, lastUpdate);
200 if (timeDelta > 0) {
201 invokeAnalogs(hash, computeAnalogValue(timeDelta), false);
211 long timeDelta = lastUpdateTime - Math.max(lastLastUpdateTime, pressTime);
213 if (timeDelta > 0) {
214 invokeAnalogs(hash, computeAnalogValue(timeDelta), false);
[all...] |
/development/samples/training/location-aware/src/com/example/android/location/ |
LocationActivity.java | 294 long timeDelta = newLocation.getTime() - currentBestLocation.getTime(); 295 boolean isSignificantlyNewer = timeDelta > TWO_MINUTES; 296 boolean isSignificantlyOlder = timeDelta < -TWO_MINUTES; 297 boolean isNewer = timeDelta > 0;
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/external/webkit/Source/WebCore/platform/mac/ |
ScrollAnimatorMac.mm | 941 CFTimeInterval timeDelta = wheelEvent.timestamp() - m_lastMomemtumScrollTimestamp; 943 if (m_lastMomemtumScrollTimestamp && timeDelta > 0 && timeDelta < scrollVelocityZeroingTimeout) { 944 m_momentumVelocity.setWidth(eventCoallescedDeltaX / (float)timeDelta); 945 m_momentumVelocity.setHeight(eventCoallescedDeltaY / (float)timeDelta); [all...] |
/packages/apps/LegacyCamera/src/com/android/camera/ui/ |
IndicatorControlWheel.java | 492 long timeDelta = SystemClock.uptimeMillis() - mRecordingStartTime; 493 long numberOfFrames = timeDelta / mTimeLapseInterval; 501 sweepAngle = timeDelta % mTimeLapseInterval * 360f / mTimeLapseInterval;
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