/frameworks/av/media/libeffects/lvm/lib/Common/src/ |
AGC_MIX_VOL_2St1Mon_D32_WRA.c | 63 /* pMonoIn Mono band pass source */ 75 const LVM_INT32 *pMonoSrc, /* Mono source */ 86 LVM_INT32 Mono; /* Mono sample */ 127 Mono = *pMonoSrc++; /* Get the mono sample */ 131 * Apply the AGC gain to the mono input and mix with the stereo signal 133 HighWord = (AGC_Mult * (Mono >> 16)); /* signed long (Mono) by unsigned short (AGC_Mult) multiply */ 134 LowWord = (AGC_Mult * (Mono & 0xffff)) [all...] |
LVM_Mixer_TimeConstant.c | 47 /* 1. NumChannels is limited to the values 1 (Mono) and 2 (Stereo) */ 54 /* NumChannels - Number of channels 1=Mono, 2=Stereo */ 129 Product = Product >> 1; /* Mono value */
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/cts/suite/audio_quality/test_description/processing/ |
example.py | 26 # mono or stereo audio data 34 # This example takes 2 stereo data, 2 mono data, 2 i64, and 2 doubles 35 # and returns average as 1 stereo data, 1 mono data, 1 i64, and 1 double 48 mono = monoInt.astype(np.int16) 49 #print len(inputData[2]), len(inputData[3]), len(monoInt), len(mono) 54 outputData.append(mono)
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recording_thd.py | 24 # Input: host recording (mono), device recording (mono),
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/development/samples/RenderScript/HelloCompute/src/com/example/android/rs/hellocompute/ |
mono.rs | 25 float3 mono = dot(f4.rgb, gMonoMult); 26 *v_out = rsPackColorTo8888(mono);
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/external/skia/gm/ |
verttext2.cpp | 25 mono = SkTypeface::CreateFromName("Courier New", SkTypeface::kNormal); 54 mono, SkPaint::kLeft_Align); 56 mono, SkPaint::kCenter_Align); 84 SkTypeface* mono; member in class:skiagm::VertText2GM
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/cts/suite/audio_quality/lib/include/audio/ |
Buffer.h | 104 /// change stereo buffer to mono 106 /// change mono buffer to stereo. This does not increase allocated memory. 119 /// .r2m: 16bps, mono 128 // stereo or mono
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/frameworks/av/media/libeffects/lvm/lib/Bass/src/ |
LVDBE_Process.c | 38 /* Data can be processed in two formats, stereo or mono-in-stereo. Data in mono */ 39 /* format is not supported, the calling routine must convert the mono stream to */ 40 /* mono-in-stereo. */ 48 /* | | Mono | |_____| |___________| \--> */ 91 /* Scratch for Mono path starts at offset of 2*NumSamples 32-bit values from pScratch */ 134 * Create the mono stream 137 pMono, /* Mono destination */ 155 pMono, /* Mono band pass source */
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/external/bluetooth/bluez/audio/ |
gstsbcutil.c | 97 gboolean joint, stereo, dual, mono; local 100 joint = stereo = dual = mono = FALSE; 111 else if (strcmp("mono", aux) == 0) 112 mono = TRUE; 115 if (channels == 1 && mono) 116 return "mono"; 235 return "mono"; 256 else if (g_ascii_strcasecmp(mode, "mono") == 0) 425 * if channels is 1, we must have channel mode = mono 426 * if channels is 2, we can't have channel mode = mono */ [all...] |
/frameworks/av/media/libeffects/lvm/lib/StereoWidening/lib/ |
LVCS.h | 40 /* Two data formats are support Stereo and Mono-In-Stereo. The data is interleaved as */ 42 /* Byte Offset Stereo Input Mono-In-Stereo Input */ 44 /* 0 Left Sample #1 Mono Sample #1 */ 45 /* 2 Right Sample #1 Mono Sample #1 */ 46 /* 4 Left Sample #2 Mono Sample #2 */ 47 /* 6 Right Sample #2 Mono Sample #2 */ 51 /* Mono format data is not supported, the calling routine must convert a Mono stream */ 52 /* in to Mono-In-Stereo format. */
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/cts/suite/audio_quality/lib/src/task/ |
TaskInput.cpp | 59 // for now, local is captured in stereo, and it is stored to mono 61 // local : stereo only, remote : mono only 93 // For now, convert to mono if it is stereo
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/external/antlr/antlr-3.4/runtime/CSharp2/ |
antlr3.runtime.net.common.inc | 18 <property name="isMono" value="${string::starts-with(framework::get-target-framework(),'mono')}" /> 22 <fail message=".NET-CF is not supported. Please use the .NET Framework or Mono." /> 25 <if test="${framework::get-target-framework()=='net-1.1' or framework::get-target-framework()=='mono-1.0'}"> 28 <if test="${not (framework::get-target-framework()=='net-1.1') and not (framework::get-target-framework()=='mono-1.0')}">
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/external/speex/include/speex/ |
speex_stereo.h | 71 /** Transforms a stereo frame into a mono frame and stores intensity stereo info in 'bits' */ 74 /** Transforms a stereo frame into a mono frame and stores intensity stereo info in 'bits' */ 77 /** Transforms a mono frame into a stereo frame using intensity stereo info */ 80 /** Transforms a mono frame into a stereo frame using intensity stereo info */
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/external/stlport/stlport/stl/config/ |
_feedback.h | 27 # pragma message ("STLport: Threading model -> Mono")
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/ndk/sources/cxx-stl/stlport/stlport/stl/config/ |
_feedback.h | 27 # pragma message ("STLport: Threading model -> Mono")
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/prebuilts/ndk/android-ndk-r5/sources/cxx-stl/stlport/stlport/stl/config/ |
_feedback.h | 27 # pragma message ("STLport: Threading model -> Mono")
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/prebuilts/ndk/android-ndk-r6/sources/cxx-stl/stlport/stlport/stl/config/ |
_feedback.h | 27 # pragma message ("STLport: Threading model -> Mono")
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/prebuilts/ndk/android-ndk-r7/sources/cxx-stl/stlport/stlport/stl/config/ |
_feedback.h | 27 # pragma message ("STLport: Threading model -> Mono")
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/cts/tests/tests/renderscript/src/android/renderscript/cts/ |
BaseObjTest.java | 50 F = Font.create(mRS, mRes, "mono", S, 8); 58 B.setName("mono");
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FontTest.java | 53 F = Font.create(mRS, mRes, "mono", style, fontSize); 60 F.setName("mono");
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/external/webkit/Source/WebCore/platform/audio/ |
AudioBus.cpp | 86 case 1: // mono 194 // For now, we just support a mixup from mono -> stereo. 204 // Handle mono -> stereo case (for now simply copy mono channel into both left and right) 221 // Handle mono -> stereo case (for now simply sum mono channel into both left and right) 275 // Mono -> stereo (mix equally into L and R) 286 // Mono 309 // Mono -> stereo (mix equally into L and R) 320 // Mono [all...] |
/frameworks/av/media/libeffects/lvm/lib/Bundle/lib/ |
LVM.h | 39 /* Three data formats are support Stereo,Mono-In-Stereo and Mono. The data is */ 42 /* Byte Offset Stereo Input Mono-In-Stereo Input Mono Input */ 44 /* 0 Left Sample #1 Mono Sample #1 Mono Sample #1 */ 45 /* 2 Right Sample #1 Mono Sample #1 Mono Sample #2 */ 46 /* 4 Left Sample #2 Mono Sample #2 Mono Sample #3 * [all...] |
/frameworks/av/media/libeffects/lvm/lib/Bass/lib/ |
LVDBE.h | 38 /* The Dynamic Bass Enhancement algorithm always processes data as stereo input. Mono*/ 41 /* Byte Offset Stereo Input Mono-In-Stereo Input */ 43 /* 0 Left Sample #1 Mono Sample #1 */ 44 /* 2 Right Sample #1 Mono Sample #1 */ 45 /* 4 Left Sample #2 Mono Sample #2 */ 46 /* 6 Right Sample #2 Mono Sample #2 */ 50 /* Mono format data is not supported, the calling routine must convert a Mono stream */ 51 /* in to Mono-In-Stereo format. */
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/frameworks/av/media/libeffects/lvm/lib/Eq/lib/ |
LVEQNB.h | 37 /* Two data formats are support Stereo and Mono-In-Stereo. The data is interleaved as */ 39 /* Byte Offset Stereo Input Mono-In-Stereo Input */ 41 /* 0 Left Sample #1 Mono Sample #1 */ 42 /* 2 Right Sample #1 Mono Sample #1 */ 43 /* 4 Left Sample #2 Mono Sample #2 */ 44 /* 6 Right Sample #2 Mono Sample #2 */ 48 /* Mono format data is not supported, the calling routine must convert a Mono stream */ 49 /* in to Mono-In-Stereo format. */
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/frameworks/av/media/libstagefright/codecs/aacenc/inc/ |
qc_data.h | 35 MODE_1, /* mono */ 36 MODE_1_1, /* dual mono */
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