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Searched
full:characterid
(Results
1 - 1
of
1
) sorted by null
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsCharacter.java
52
protected long
characterId
= 0;
86
if (
characterId
!= 0) {
88
finalizeNativeCharacter(
characterId
);
90
characterId
= createCharacterObject(objectId, collisionShape.getObjectId(), stepHeight);
91
Logger.getLogger(this.getClass().getName()).log(Level.INFO, "Creating Character {0}", Long.toHexString(
characterId
));
105
warp(
characterId
, location);
108
private native void warp(long
characterId
, Vector3f location);
119
setWalkDirection(
characterId
, vec);
122
private native void setWalkDirection(long
characterId
, Vector3f vec);
133
setUpAxis(
characterId
, axis)
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