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  /external/quake/quake/src/QW/client/
d_polyse.c 936 int edgetableindex; local
938 edgetableindex = 0; // assume the vertices are already in
958 edgetableindex = 1;
964 if (edgetableindex)
973 if (edgetableindex)
982 edgetableindex += 2;
985 edgetableindex += 4;
987 pedgetable = &edgetables[edgetableindex];
  /external/quake/quake/src/WinQuake/
d_polyse.cpp 983 int edgetableindex; local
985 edgetableindex = 0; // assume the vertices are already in
1005 edgetableindex = 1;
1011 if (edgetableindex)
1020 if (edgetableindex)
1029 edgetableindex += 2;
1032 edgetableindex += 4;
1034 pedgetable = &edgetables[edgetableindex];

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