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Searched
full:edgetableindex
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
d_polyse.c
936
int
edgetableindex
;
local
938
edgetableindex
= 0; // assume the vertices are already in
958
edgetableindex
= 1;
964
if (
edgetableindex
)
973
if (
edgetableindex
)
982
edgetableindex
+= 2;
985
edgetableindex
+= 4;
987
pedgetable = &edgetables[
edgetableindex
];
/external/quake/quake/src/WinQuake/
d_polyse.cpp
983
int
edgetableindex
;
local
985
edgetableindex
= 0; // assume the vertices are already in
1005
edgetableindex
= 1;
1011
if (
edgetableindex
)
1020
if (
edgetableindex
)
1029
edgetableindex
+= 2;
1032
edgetableindex
+= 4;
1034
pedgetable = &edgetables[
edgetableindex
];
Completed in 107 milliseconds