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  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Sphere.java 186 float fAFraction = FastMath.HALF_PI * (-1.0f + fZFactor * iZ); // in (-pi/2, pi/2)
191 fZFraction = FastMath.sin(fAFraction); // in (-1,1)
234 float r = (FastMath.HALF_PI - FastMath.abs(fAFraction)) / FastMath.PI;
254 float r = (FastMath.HALF_PI - FastMath.abs(fAFraction)) / FastMath.PI;

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