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Searched
full:in_continued_line
(Results
1 - 1
of
1
) sorted by null
/external/mesa3d/src/glsl/glcpp/
pp.c
93
int
in_continued_line
= 0;
local
117
if (!
in_continued_line
) {
119
in_continued_line
= 1;
123
if (
in_continued_line
) {
129
} else if (
in_continued_line
) {
136
in_continued_line
= 0;
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