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Searched
full:joints
(Results
1 - 25
of
31
) sorted by null
1
2
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsRigidBody.java
38
import com.jme3.bullet.
joints
.PhysicsJoint;
67
protected ArrayList<PhysicsJoint>
joints
= new ArrayList<PhysicsJoint>();
field in class:PhysicsRigidBody
647
* do not use manually,
joints
are added automatically
650
if (!
joints
.contains(joint)) {
651
joints
.add(joint);
660
joints
.remove(joint);
664
* Returns a list of connected
joints
. This list is only filled when
666
* @return list of active
joints
connected to this PhysicsRigidBody
669
return
joints
;
674
//add
joints
[
all
...]
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsRigidBody.java
42
import com.jme3.bullet.
joints
.PhysicsJoint;
78
protected ArrayList<PhysicsJoint>
joints
= new ArrayList<PhysicsJoint>();
field in class:PhysicsRigidBody
584
* do not use manually,
joints
are added automatically
587
if (!
joints
.contains(joint)) {
588
joints
.add(joint);
597
joints
.remove(joint);
601
* Returns a list of connected
joints
. This list is only filled when
603
* @return list of active
joints
connected to this PhysicsRigidBody
606
return
joints
;
625
//add
joints
[
all
...]
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/
PhysicsSpace.java
40
import com.jme3.bullet.
joints
.PhysicsJoint;
450
* adds all physics controls and
joints
in the given spatial node to the physics space
460
//add
joints
461
List<PhysicsJoint>
joints
= physicsNode.getJoints();
local
462
for (Iterator<PhysicsJoint> it1 =
joints
.iterator(); it1.hasNext();) {
497
* Removes all physics controls and
joints
in the given spatial from the physics space
507
//remove
joints
508
List<PhysicsJoint>
joints
= physicsNode.getJoints();
local
509
for (Iterator<PhysicsJoint> it1 =
joints
.iterator(); it1.hasNext();) {
[
all
...]
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ragdoll/
RagdollPreset.java
7
import com.jme3.bullet.
joints
.SixDofJoint;
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/
PhysicsSpace.java
57
import com.jme3.bullet.
joints
.PhysicsJoint;
424
* adds all physics controls and
joints
in the given spatial node to the physics space
434
//add
joints
435
List<PhysicsJoint>
joints
= physicsNode.getJoints();
local
436
for (Iterator<PhysicsJoint> it1 =
joints
.iterator(); it1.hasNext();) {
471
* Removes all physics controls and
joints
in the given spatial from the physics space
481
//remove
joints
482
List<PhysicsJoint>
joints
= physicsNode.getJoints();
local
483
for (Iterator<PhysicsJoint> it1 =
joints
.iterator(); it1.hasNext();) {
[
all
...]
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/joints/motors/
RotationalLimitMotor.java
32
package com.jme3.bullet.
joints
.motors;
TranslationalLimitMotor.java
32
package com.jme3.bullet.
joints
.motors;
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestRagDoll.java
12
import com.jme3.bullet.
joints
.ConeJoint;
13
import com.jme3.bullet.
joints
.PhysicsJoint;
TestPhysicsHingeJoint.java
40
import com.jme3.bullet.
joints
.HingeJoint;
TestAttachDriver.java
44
import com.jme3.bullet.
joints
.SliderJoint;
57
* Tests attaching/detaching nodes via
joints
TestAttachGhostObject.java
42
import com.jme3.bullet.
joints
.HingeJoint;
TestPhysicsReadWrite.java
41
import com.jme3.bullet.
joints
.HingeJoint;
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/joints/
SixDofJoint.java
32
package com.jme3.bullet.
joints
;
34
import com.jme3.bullet.
joints
.motors.RotationalLimitMotor;
35
import com.jme3.bullet.
joints
.motors.TranslationalLimitMotor;
PhysicsJoint.java
32
package com.jme3.bullet.
joints
;
Point2PointJoint.java
32
package com.jme3.bullet.
joints
;
SixDofSpringJoint.java
32
package com.jme3.bullet.
joints
;
ConeJoint.java
32
package com.jme3.bullet.
joints
;
HingeJoint.java
32
package com.jme3.bullet.
joints
;
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/joints/
SixDofJoint.java
32
package com.jme3.bullet.
joints
;
36
import com.jme3.bullet.
joints
.motors.RotationalLimitMotor;
37
import com.jme3.bullet.
joints
.motors.TranslationalLimitMotor;
PhysicsJoint.java
32
package com.jme3.bullet.
joints
;
Point2PointJoint.java
32
package com.jme3.bullet.
joints
;
ConeJoint.java
32
package com.jme3.bullet.
joints
;
HingeJoint.java
32
package com.jme3.bullet.
joints
;
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/joints/motors/
RotationalLimitMotor.java
32
package com.jme3.bullet.
joints
.motors;
TranslationalLimitMotor.java
32
package com.jme3.bullet.
joints
.motors;
Completed in 3011 milliseconds
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