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  /external/chromium/chrome/browser/ui/
input_window_dialog.h 31 // Creates a new input window dialog parented to |parent|. Ownership of
  /external/chromium/chrome/browser/ui/views/notifications/
balloon_view_host.h 37 // Initialize the view, parented to |parent|, and show it.
  /external/chromium/chrome/browser/ui/views/tabs/
native_view_photobooth.h 23 // Implementation note: This causes the NativeView to be re-parented to a
native_view_photobooth_win.h 22 // Implementation note: This causes the HWND to be re-parented to a mostly
native_view_photobooth_win.cc 69 // be parented to the desktop.
91 // Our contained window may have been re-parented. Make sure it belongs to
  /external/chromium/chrome/browser/ui/views/importer/
import_progress_dialog_view.h 67 // The native window that we are parented to. Can be NULL.
  /external/chromium/chrome/browser/ui/views/tab_contents/
native_tab_contents_view_win.h 81 // accessible when un-parented.
  /external/chromium/chrome/browser/ui/gtk/bookmarks/
bookmark_editor_gtk.h 103 // Adds a new folder parented on |parent| and sets |child| to point to this
bookmark_editor_gtk.cc 472 // Bookmarks must be parented.
  /external/webkit/Source/WebCore/html/parser/
HTMLConstructionSite.h 153 // be foster parented." This flag tracks whether we're in that state.
  /external/chromium/chrome/browser/history/
starred_url_database_unittest.cc 107 // Create a folder that isn't parented to the other/bookmark folders.
161 // Create a folder that is parented to itself.
  /external/webkit/Source/WebCore/platform/graphics/win/
GraphicsLayerCACF.cpp 504 // If we have a transform layer, then the contents layer is parented in the
669 // m_contentsLayer will be parented by updateSublayerList
688 // Media layer was set as m_contentsLayer, and will get parented in updateSublayerList().
  /external/replicaisland/
README.TXT 24 MainLoop.java is the head of the game graph that describes the Replica Island runtime. Anything managed by MainLoop will be polled once per frame, and children of MainLoop may themselves have children which will be polled. GameObjects are a specific type of game graph node that only contain GameComponents as children. GameComponents implement individual features (collision detection, animation, rendering, etc) of individual game entities. GameObjects are generally parented to GameObjectManager, which activates and deactivates its children based on their proximity to the camera. GameObjectManager is a child of MainLoop.
  /external/webkit/Source/WebCore/dom/
TreeScope.cpp 69 // A document node cannot be re-parented.
  /external/webkit/Source/WebCore/platform/graphics/
GraphicsLayer.h 210 // Add child layers. If the child is already parented, it will be removed from its old parent.
420 // The replica is not parented; this is the primary reference to it.
  /external/webkit/Source/WebCore/rendering/
RenderLayerCompositor.h 78 // created, destroyed or re-parented).
RenderLayerCompositor.cpp 1031 bool parented = false; local
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  /external/webkit/Source/WebCore/platform/graphics/ca/
GraphicsLayerCA.cpp 945 // If we have a transform layer, then the contents layer is parented in the
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  /external/chromium/chrome/browser/ui/views/bookmarks/
bookmark_editor_view.cc 447 // Create a new entry parented to the selected item, or the bookmark
  /external/chromium/chrome/browser/ui/views/
hung_renderer_view.cc 171 // is parented to a container view that uses a grid layout to align it
  /external/chromium/webkit/glue/
webaccessibility.cc 414 // unignored parent. For child nodes that are actually parented to
  /external/webkit/Source/WebCore/platform/graphics/chromium/
GraphicsLayerChromium.cpp 490 // If we have a transform layer, then the contents layer is parented in the
  /external/webkit/Source/WebKit/qt/Api/
qwebelement.cpp 992 If \a element is the child of another element, it is re-parented to this
1034 If \a element is the child of another element, it is re-parented to this
1085 If \a element is the child of another element, it is re-parented to the
1132 If \a element is the child of another element, it is re-parented to the
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  /frameworks/base/docs/html/guide/topics/manifest/
activity-element.jd 79 You can use this attribute to force it to be re-parented to the task it
157 are both "{@code true}", any activities that can be re-parented are moved to
317 activity is ignored. The activity is not re-parented, but destroyed.
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  /external/webkit/Source/WebCore/platform/graphics/android/
GraphicsLayerAndroid.cpp 577 // Children are all re-parented.
651 // Children are all re-parented.
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