/packages/wallpapers/NoiseField/src/com/android/noisefield/ |
noisefield.rs | 28 typedef struct Particle { 159 Particle_t* particle = dotParticles; 162 particle->position.x = rsRand(-1.0f, 1.0f); 163 particle->position.y = rsRand(-1.0f, 1.0f); 164 particle->speed = rsRand(0.0002f, 0.02f); 165 particle->wander = rsRand(0.50f, 1.5f); 166 particle->death = 0; 167 particle->life = rsRand(300, 800); 168 particle->alphaStart = rsRand(0.01f, 1.0f); 169 particle->alpha = particle->alphaStart [all...] |
/packages/wallpapers/PhaseBeam/src/com/android/phasebeam/ |
phasebeam.rs | 22 typedef struct __attribute__((packed, aligned(4))) Particle { 66 Particle_t* particle = dotParticles; 70 particle->position.x = rsRand(0.0f, 3.0f); 71 particle->position.y = rsRand(-1.25f, 1.25f); 82 particle->position.x = 1.0; 86 particle->position.z = z; 87 particle->offsetX = 0; 89 particle++; 129 Particle_t* particle = dotParticles; 137 if(particle->position.x/particle->position.z > 0.5) [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/effect/influencers/ |
DefaultParticleInfluencer.java | 3 import com.jme3.effect.Particle; 16 * This influencer is default for the particle emitter. 29 public void influenceParticle(Particle particle, EmitterShape emitterShape) { 30 emitterShape.getRandomPoint(particle.position); 31 this.applyVelocityVariation(particle); 35 * This method applies the variation to the particle with already set velocity. 36 * @param particle 37 * the particle to be affected 39 protected void applyVelocityVariation(Particle particle) [all...] |
ParticleInfluencer.java | 3 import com.jme3.effect.Particle; 16 * This method influences the particle. 17 * @param particle 18 * particle to be influenced 22 void influenceParticle(Particle particle, EmitterShape emitterShape); 32 * Set the initial velocity a particle is spawned with, 35 * A particle will move toward its velocity unless it is effected by the 49 * of the particle is determined. <code>variation</code> should be a value
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NewtonianParticleInfluencer.java | 3 import com.jme3.effect.Particle; 34 public void influenceParticle(Particle particle, EmitterShape emitterShape) { 35 emitterShape.getRandomPointAndNormal(particle.position, particle.velocity); 36 // influencing the particle's velocity 38 particle.velocity.multLocal(normalVelocity); 41 temp.set(particle.velocity.z * surfaceTangentFactor, particle.velocity.y * surfaceTangentFactor, -particle.velocity.x * surfaceTangentFactor) [all...] |
EmptyParticleInfluencer.java | 3 import com.jme3.effect.Particle; 11 * This influencer does not influence particle at all. 26 public void influenceParticle(Particle particle, EmitterShape emitterShape) {
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/external/jmonkeyengine/engine/src/core/com/jme3/effect/ |
Particle.java | 39 * Represents a single particle in a {@link ParticleEmitter}. 43 public class Particle { 46 * Particle velocity. 51 * Current particle position 56 * Particle color 61 * Particle size or radius. 66 * Particle remaining life, in seconds. 71 * The initial particle life 76 * Particle rotation angle (in radians). 81 * Particle rotation angle speed (in radians) [all...] |
ParticleMesh.java | 42 * {@link ParticleEmitter particle emitter}. 49 * Type of particle mesh 53 * The particle mesh is composed of points. Each particle is a point. 60 * The particle mesh is composed of triangles. Each particle is 82 * Update the particle visual data. Typically called every frame. 84 public abstract void updateParticleData(Particle[] particles, Camera cam, Matrix3f inverseRotation);
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package.html | 10 The <code>com.jme3.effect</code> package allows particle emitter effects to be 14 particle emitter effects. See the <code>jme3test.effect</code> package
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ParticleEmitter.java | 61 * a particle system. 63 * Particle emitters can be used to simulate various kinds of phenomena, 66 * Particle emitters have many properties which are used to control the 84 private Particle[] particles; 162 // Reinitialize particle list 176 // Reinitialize particle mesh 187 throw new IllegalStateException("Unrecognized particle type: " + meshType); 227 throw new IllegalStateException("Unrecognized particle type: " + meshType); 249 * Set the {@link ParticleInfluencer} to influence this particle emitter. 252 * this particle emitter [all...] |
ParticleComparator.java | 39 class ParticleComparator implements Comparator<Particle> { 47 public int compare(Particle p1, Particle p2) {
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ParticleTriMesh.java | 55 private Particle[] particlesCopy; 63 particlesCopy = new Particle[numParticles]; 152 public void updateParticleData(Particle[] particles, Camera cam, Matrix3f inverseRotation) { 194 Particle p = particles[i];
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ParticlePointMesh.java | 115 public void updateParticleData(Particle[] particles, Camera cam, Matrix3f inverseRotation) { 136 Particle p = particles[i];
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/packages/wallpapers/Galaxy4/src/com/android/galaxy4/ |
galaxy.rs | 8 typedef struct __attribute__((packed, aligned(4))) Particle { 94 Particle_t* particle = spaceClouds; 106 particle->position.x = rsRand(TWO_PI); 107 particle->position.y = d; 108 particle->pointSize = 1.0f; 109 particle->position.z = z/5.0f; 110 particle++; 115 particle = bgStars; 126 particle->position.x = rsRand(TWO_PI); 127 particle->position.y = d [all...] |
/external/jmonkeyengine/engine/src/core-data/Common/MatDefs/Misc/ |
Particle.j3md | 20 VertexShader GLSL100 : Common/MatDefs/Misc/Particle.vert
21 FragmentShader GLSL120 : Common/MatDefs/Misc/Particle.frag
45 VertexShader GLSL100 : Common/MatDefs/Misc/Particle.vert
46 FragmentShader GLSL100 : Common/MatDefs/Misc/Particle.frag
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/development/samples/AccelerometerPlay/src/com/example/android/accelerometerplay/ |
AccelerometerPlayActivity.java | 41 * a very simple particle system comprised of a few iron balls freely moving on 141 * Each of our particle holds its previous and current position, its 142 * acceleration. for added realism each particle has its own friction 145 class Particle { 154 Particle() { 155 // make each particle a bit different by randomizing its 201 * constrained particle in such way that the constraint is 223 * A particle system is just a collection of particles 227 private Particle mBalls[] = new Particle[NUM_PARTICLES] [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/ |
EmitterShape.java | 38 * This interface declares methods used by all shapes that represent particle emitters. 44 * This method fills in the initial position of the particle. 51 * This method fills in the initial position of the particle and its normal vector.
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/external/jmonkeyengine/engine/src/test/jme3test/effect/ |
TestExplosionEffect.java | 82 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); 105 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); 127 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); 149 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); 172 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); 197 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md"); 221 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
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TestMovingParticle.java | 45 * Particle that moves in a circle. 68 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
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TestParticleExportingCloning.java | 62 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/ |
ParticleDepositionHeightMap.java | 38 * Particle Deposition algorithm based on Jason Shankel's paper from
61 * Constructor sets the attributes of the Particle Deposition
122 * <code>load</code> generates the heightfield using the Particle Deposition
183 //add the particle to the piont.
192 //cause the particle to "slide" down the slope and settle at
321 logger.info("Created heightmap using Particle Deposition");
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/external/jmonkeyengine/engine/src/android/jme3test/android/ |
TestMovingParticle.java | 47 * Particle that moves in a circle. 70 Material mat = new Material(assetManager, "Common/MatDefs/Misc/Particle.j3md");
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/external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/ |
TranslucentBucketFilter.java | 146 logger.log(Level.INFO, "Made particle Emitter {0} soft.", emitter.getName()); 151 logger.log(Level.INFO, "Particle Emitter {0} is not soft anymore.", emitter.getName());
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
HelloEffects.java | 55 "Common/MatDefs/Misc/Particle.j3md"); 75 "Common/MatDefs/Misc/Particle.j3md"); 93 // "Common/MatDefs/Misc/Particle.j3md");
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/external/libxml2/ |
xmlschemas.c | 656 * A particle component. 664 xmlSchemaTreeItemPtr next; /* next particle */ 685 xmlSchemaTreeItemPtr children; /* first particle (OR "element decl" OR "wildcard") */ 6874 xmlSchemaParticlePtr particle; local 8439 xmlSchemaParticlePtr particle = NULL; local 11197 xmlSchemaParticlePtr particle = NULL; local 18298 xmlSchemaParticlePtr particle = local 18971 xmlSchemaParticlePtr particle = WXS_MODELGROUP_PARTICLE(mg); local 19992 xmlSchemaParticlePtr particle = WXS_MODELGROUP_PARTICLE(mg); local [all...] |