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  /external/quake/quake/src/QW/client/
d_sprite.c 216 vtop = ceil (r_spritedesc.pverts[i].v);
220 pvert = &r_spritedesc.pverts[i];
272 vvert = r_spritedesc.pverts[i].v;
282 pvert = &r_spritedesc.pverts[i];
393 emitpoint_t *pverts; local
402 pverts = r_spritedesc.pverts;
406 if (pverts->v < ymin)
408 ymin = pverts->v;
412 if (pverts->v > ymax
    [all...]
r_sprite.c 140 vec5_t *pverts; local
156 pverts = clip_verts[0];
158 pverts[0][0] = r_entorigin[0] + up[0] + left[0];
159 pverts[0][1] = r_entorigin[1] + up[1] + left[1];
160 pverts[0][2] = r_entorigin[2] + up[2] + left[2];
161 pverts[0][3] = 0;
162 pverts[0][4] = 0;
164 pverts[1][0] = r_entorigin[0] + up[0] + right[0];
165 pverts[1][1] = r_entorigin[1] + up[1] + right[1];
166 pverts[1][2] = r_entorigin[2] + up[2] + right[2]
    [all...]
r_aliasa.s 51 // trivertx_t *pverts;
53 // pverts = r_apverts;
56 // for (i=0 ; i<r_anumverts ; i++, fv++, pverts++, pstverts++)
66 // zi = 1.0 / (DotProduct(pverts->v, aliastransform[2]) +
98 // plightnormal = r_avertexnormals[pverts->lightnormalindex];
165 // fv->v[0] = ((DotProduct(pverts->v, aliastransform[0]) +
167 // fv->v[1] = ((DotProduct(pverts->v, aliastransform[1]) +
r_alias.c 80 trivertx_t *pverts, stvert_t *pstverts);
416 trivertx_t *pverts, stvert_t *pstverts)
421 av->fv[0] = DotProduct(pverts->v, aliastransform[0]) +
423 av->fv[1] = DotProduct(pverts->v, aliastransform[1]) +
425 av->fv[2] = DotProduct(pverts->v, aliastransform[2]) +
434 plightnormal = r_avertexnormals[pverts->lightnormalindex];
463 trivertx_t *pverts; local
465 pverts = r_apverts;
467 for (i=0 ; i<r_anumverts ; i++, fv++, pverts++, pstverts++)
470 zi = 1.0 / (DotProduct(pverts->v, aliastransform[2])
    [all...]
d_iface.h 62 polyvert_t *pverts; member in struct:polydesc_s
94 emitpoint_t *pverts; // there's room for an extra element at [nump], member in struct:__anon11539
r_draw.c 709 polyvert_t pverts[100]; //FIXME: do real number, safely local
858 pverts[i].u = u;
859 pverts[i].v = v;
860 pverts[i].zi = lzi;
861 pverts[i].s = verts[vertpage][i].position[s_axis];
862 pverts[i].t = verts[vertpage][i].position[t_axis];
870 r_polydesc.pverts = pverts;
r_local.h 160 void R_AddPolygonEdges (emitpoint_t *pverts, int numverts, int miplevel);
  /external/quake/quake/src/WinQuake/
d_sprite.cpp 216 vtop = ceil (r_spritedesc.pverts[i].v);
220 pvert = &r_spritedesc.pverts[i];
272 vvert = r_spritedesc.pverts[i].v;
282 pvert = &r_spritedesc.pverts[i];
393 emitpoint_t *pverts; local
402 pverts = r_spritedesc.pverts;
406 if (pverts->v < ymin)
408 ymin = pverts->v;
412 if (pverts->v > ymax)
    [all...]
r_sprite.cpp 140 vec5_t *pverts; local
156 pverts = clip_verts[0];
158 pverts[0][0] = r_entorigin[0] + up[0] + left[0];
159 pverts[0][1] = r_entorigin[1] + up[1] + left[1];
160 pverts[0][2] = r_entorigin[2] + up[2] + left[2];
161 pverts[0][3] = 0;
162 pverts[0][4] = 0;
164 pverts[1][0] = r_entorigin[0] + up[0] + right[0];
165 pverts[1][1] = r_entorigin[1] + up[1] + right[1];
166 pverts[1][2] = r_entorigin[2] + up[2] + right[2];
    [all...]
r_aliasa.s 51 // trivertx_t *pverts;
53 // pverts = r_apverts;
56 // for (i=0 ; i<r_anumverts ; i++, fv++, pverts++, pstverts++)
66 // zi = 1.0 / (DotProduct(pverts->v, aliastransform[2]) +
98 // plightnormal = r_avertexnormals[pverts->lightnormalindex];
165 // fv->v[0] = ((DotProduct(pverts->v, aliastransform[0]) +
167 // fv->v[1] = ((DotProduct(pverts->v, aliastransform[1]) +
r_alias.cpp 80 trivertx_t *pverts, stvert_t *pstverts);
416 trivertx_t *pverts, stvert_t *pstverts)
421 av->fv[0] = DotProduct(pverts->v, aliastransform[0]) +
423 av->fv[1] = DotProduct(pverts->v, aliastransform[1]) +
425 av->fv[2] = DotProduct(pverts->v, aliastransform[2]) +
434 plightnormal = r_avertexnormals[pverts->lightnormalindex];
463 trivertx_t *pverts; local
465 pverts = r_apverts;
467 for (i=0 ; i<r_anumverts ; i++, fv++, pverts++, pstverts++)
470 zi = 1.0 / (DotProduct(pverts->v, aliastransform[2]) +
    [all...]
d_iface.h 63 polyvert_t *pverts; member in struct:polydesc_s
95 emitpoint_t *pverts; // there's room for an extra element at [nump], member in struct:__anon11822
r_draw.cpp 709 polyvert_t pverts[100]; //FIXME: do real number, safely local
858 pverts[i].u = u;
859 pverts[i].v = v;
860 pverts[i].zi = lzi;
861 pverts[i].s = verts[vertpage][i].position[s_axis];
862 pverts[i].t = verts[vertpage][i].position[t_axis];
870 r_polydesc.pverts = pverts;
r_local.h 159 void R_AddPolygonEdges (emitpoint_t *pverts, int numverts, int miplevel);
  /gdk/samples/quake/jni/
r_local.h 159 void R_AddPolygonEdges (emitpoint_t *pverts, int numverts, int miplevel);

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