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  /external/webkit/Source/WebCore/platform/android/
ScreenAndroid.cpp 51 FloatRect screenRect(Widget*)
53 return PlatformBridge::screenRect();
56 // Similar as screenRect, this is used by JavaScript Screen object. This is also
60 return PlatformBridge::screenRect();
PlatformBridge.h 134 static FloatRect screenRect();
  /external/webkit/Source/WebCore/platform/gtk/
PlatformScreenGtk.cpp 91 FloatRect screenRect(Widget* widget)
122 return screenRect(widget);
141 rect.intersect(screenRect(widget));
143 rect = screenRect(widget);
150 return screenRect(widget);
  /external/webkit/Source/WebCore/platform/chromium/
PlatformScreenChromium.cpp 54 FloatRect screenRect(Widget* widget)
56 return PlatformBridge::screenRect(widget);
  /external/webkit/Source/WebCore/platform/haiku/
PopupMenuHaiku.cpp 129 BRect screenRect(view->contentsToScreen(rect));
130 screenRect.OffsetBy(2, 2);
133 screenRect.OffsetBy(0, -item->Frame().top);
135 BRect openRect = Bounds().OffsetToSelf(screenRect.LeftTop());
137 Go(screenRect.LeftTop(), true, true, openRect, true);
ScreenHaiku.cpp 44 FloatRect screenRect(Widget*)
55 return screenRect(widget);
  /external/webkit/Source/WebCore/page/
Screen.cpp 60 return static_cast<unsigned>(screenRect(m_frame->view()).height());
67 return static_cast<unsigned>(screenRect(m_frame->view()).width());
  /external/webkit/Source/WebCore/platform/brew/
ScreenBrew.cpp 62 FloatRect screenRect(Widget*)
72 return screenRect(widget);
  /external/webkit/Source/WebCore/platform/efl/
PlatformScreenEfl.cpp 67 FloatRect screenRect(Widget* widget)
87 return screenRect(widget);
  /external/webkit/Source/WebCore/platform/graphics/android/
GLWebViewState.cpp 208 const IntRect& screenRect, int titleBarHeight,
227 shader->setupDrawing(invScreenRect, visibleContentRect, screenRect,
311 IntRect* invalRect, IntRect& screenRect, int titleBarHeight,
330 ALOGV("drawGL, invalRect(%d, %d, %d, %d), screenRect(%d, %d, %d, %d)"
333 screenRect.x(), screenRect.y(), screenRect.width(), screenRect.height(),
336 m_inUnclippedDraw = shouldDraw && (screenRect == screenClip);
361 double currentTime = setupDrawing(invScreenRect, visibleContentRect, screenRect,
    [all...]
GLWebViewState.h 181 IntRect& screenRect, int titleBarHeight,
218 const IntRect& screenRect, int titleBarHeight,
  /external/webkit/Source/WebCore/platform/
PlatformScreen.h 52 FloatRect screenRect(Widget*);
  /external/chromium/chrome/browser/ui/cocoa/
status_bubble_mac.mm 661 NSRect screenRect;
663 screenRect = [delegate_ statusBubbleBaseFrame];
664 screenRect.origin = [parent_ convertBaseToScreen:screenRect.origin];
666 screenRect = [parent_ frame];
673 size.width = screenRect.size.width;
675 size.width = kWindowWidthPercent * screenRect.size.width;
678 screenRect.size = size;
679 return screenRect;
  /external/webkit/Source/WebCore/platform/qt/
ScreenQt.cpp 55 FloatRect screenRect(const Page* page)
PlatformScreenQt.cpp 92 FloatRect screenRect(Widget* w)
  /external/webkit/Source/WebCore/platform/wx/
ScreenWx.cpp 49 FloatRect screenRect(Widget* widget)
  /external/webkit/Source/WebKit/win/
AccessibleBase.cpp 501 IntRect screenRect(childObj->documentFrameView()->contentsToScreen(childObj->elementRect()));
502 *left = screenRect.x();
503 *top = screenRect.y();
504 *width = screenRect.width();
505 *height = screenRect.height();
  /external/webkit/Source/WebCore/platform/mac/
PlatformScreenMac.mm 54 FloatRect screenRect(Widget* widget)
  /external/webkit/Source/WebCore/platform/win/
PlatformScreenWin.cpp 96 FloatRect screenRect(Widget* widget)
  /external/webkit/Source/WebKit2/WebProcess/FullScreen/
WebFullScreenManager.cpp 77 m_initialFrame = m_element->screenRect();
  /external/webkit/Source/WebKit/android/nav/
WebView.cpp 255 WebCore::IntRect& screenRect, int titleBarHeight,
283 screenRect, titleBarHeight, screenClip, scale,
784 int titlebarHeight = screenRect.height() - invScreenRect.height();
801 int returnFlags = (*wvInstance.*funcPtr)(localInvScreenRect, &inval, screenRect,
806 finalInval = screenRect;
808 finalInval.setX(screenRect.x() + inval.x());
809 finalInval.setY(screenRect.y() + titlebarHeight + inval.y());
823 screenRect = _screenRect;
839 WebCore::IntRect screenRect;
932 WebCore::IntRect screenRect = jrect_to_webrect(env, jscreenrect)
    [all...]
  /external/webkit/Source/WebCore/css/
MediaQueryEvaluator.cpp 278 FloatRect sg = screenRect(frame->page()->mainFrame()->view());
312 FloatRect sg = screenRect(frame->page()->mainFrame()->view());
324 FloatRect sg = screenRect(frame->page()->mainFrame()->view());
  /external/libvpx/examples/includes/geshi/geshi/
sdlbasic.php 72 'screenrect', 'xscreenrect', 'yscreenrect', 'wscreenrect', 'hscreenrect',
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
ShaderProgram.h 124 const IntRect& screenRect, int titleBarHeight,
ShaderProgram.cpp 450 // screenRect - screen coordinates starting from upper left.
469 const IntRect& screenRect, int titleBarHeight,
472 m_screenRect = screenRect;
488 // the GL viewport can save all the trouble of re-position from screenRect
    [all...]

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