HomeSort by relevance Sort by last modified time
    Searched full:submodels (Results 1 - 11 of 11) sorted by null

  /external/quake/quake/src/QW/server/
model.c 516 loadmodel->submodels = out;
1104 // set up the submodels (FIXME: this is confusing)
1108 bm = &mod->submodels[i];
  /external/quake/quake/src/QW/client/
gl_model.h 374 dmodel_t *submodels; member in struct:model_s
model.h 340 dmodel_t *submodels; member in struct:model_s
gl_model.c 586 loadmodel->submodels = out;
1216 // set up the submodels (FIXME: this is confusing)
1220 bm = &mod->submodels[i];
    [all...]
model.c 577 loadmodel->submodels = out;
1184 // set up the submodels (FIXME: this is confusing)
1188 bm = &mod->submodels[i];
    [all...]
  /external/quake/quake/src/WinQuake/
gl_model.h 371 dmodel_t *submodels; member in struct:model_s
model.h 323 dmodel_t *submodels; member in struct:model_s
gl_model.cpp 586 loadmodel->submodels = out;
1190 // set up the submodels (FIXME: this is confusing)
1194 bm = &mod->submodels[i];
    [all...]
model.cpp 595 loadmodel->submodels = out;
1187 // set up the submodels (FIXME: this is confusing)
1191 bm = &mod->submodels[i];
    [all...]
  /gdk/samples/quake/jni/
gl_model.h 371 dmodel_t *submodels; member in struct:model_s
gl_model.cpp 586 loadmodel->submodels = out;
1190 // set up the submodels (FIXME: this is confusing)
1194 bm = &mod->submodels[i];
    [all...]

Completed in 891 milliseconds