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  /external/webkit/Source/WebCore/platform/graphics/
ShadowBlur.cpp 621 FloatRect templateHole = FloatRect(roundedRadius, roundedRadius, templateSize.width() - twiceRadius, templateSize.height() - twiceRadius);
623 if (!ScratchBuffer::shared().matchesLastInsetShadow(m_blurRadius, m_color, m_colorSpace, templateBounds, templateHole, radii)) {
634 path.addRect(templateHole);
636 path.addRoundedRect(templateHole, radii.topLeft(), radii.topRight(), radii.bottomLeft(), radii.bottomRight());
643 ScratchBuffer::shared().setLastInsetShadowValues(m_blurRadius, m_color, m_colorSpace, templateBounds, templateHole, radii);
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