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  /frameworks/base/libs/hwui/
PatchCache.cpp 58 int8_t transparentQuads = 0;
64 transparentQuads++;
71 if (transparentQuads == int8_t((width + 1) * (height + 1))) {
76 pixelWidth, pixelHeight, width, height, transparentQuads, colorKey);
89 mesh = new Patch(width, height, transparentQuads);

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