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Lines Matching refs:GLfloat

70 	void glGetFloatv(GLenum pname, GLfloat* params);
81 void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params);
83 void glGetUniformfv(GLuint program, GLint location, GLfloat* params);
86 void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params);
97 void glLineWidth(GLfloat width);
100 void glPolygonOffset(GLfloat factor, GLfloat units);
115 void glTexParameterf(GLenum target, GLenum pname, GLfloat param);
116 void glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params);
120 void glUniform1f(GLint location, GLfloat x);
121 void glUniform1fv(GLint location, GLsizei count, const GLfloat* v);
124 void glUniform2f(GLint location, GLfloat x, GLfloat y);
125 void glUniform2fv(GLint location, GLsizei count, const GLfloat* v);
128 void glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z);
129 void glUniform3fv(GLint location, GLsizei count, const GLfloat* v);
132 void glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
133 void glUniform4fv(GLint location, GLsizei count, const GLfloat* v);
136 void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
137 void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
138 void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
141 void glVertexAttrib1f(GLuint indx, GLfloat x);
142 void glVertexAttrib1fv(GLuint indx, const GLfloat* values);
143 void glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
144 void glVertexAttrib2fv(GLuint indx, const GLfloat* values);
145 void glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
146 void glVertexAttrib3fv(GLuint indx, const GLfloat* values);
147 void glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
148 void glVertexAttrib4fv(GLuint indx, const GLfloat* values);
600 void glGetFloatv(GLenum pname, GLfloat* params)
666 void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params)
678 void glGetUniformfv(GLuint program, GLint location, GLfloat* params)
696 void glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params)
762 void glLineWidth(GLfloat width)
780 void glPolygonOffset(GLfloat factor, GLfloat units)
870 void glTexParameterf(GLenum target, GLenum pname, GLfloat param)
876 void glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params)
900 void glUniform1f(GLint location, GLfloat x)
906 void glUniform1fv(GLint location, GLsizei count, const GLfloat* v)
924 void glUniform2f(GLint location, GLfloat x, GLfloat y)
930 void glUniform2fv(GLint location, GLsizei count, const GLfloat* v)
948 void glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)
954 void glUniform3fv(GLint location, GLsizei count, const GLfloat* v)
972 void glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
978 void glUniform4fv(GLint location, GLsizei count, const GLfloat* v)
996 void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
1002 void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
1008 void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
1026 void glVertexAttrib1f(GLuint indx, GLfloat x)
1032 void glVertexAttrib1fv(GLuint indx, const GLfloat* values)
1038 void glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
1044 void glVertexAttrib2fv(GLuint indx, const GLfloat* values)
1050 void glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
1056 void glVertexAttrib3fv(GLuint indx, const GLfloat* values)
1062 void glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
1068 void glVertexAttrib4fv(GLuint indx, const GLfloat* values)