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Lines Matching refs:rad

77 //	float rad = fa * boxhalfsize.y + fb * boxhalfsize.z;
78 // if(min > rad || max < -rad)
104 // float min,max,p0,p1,p2,rad,fex,fey,fez;
121 float p0, p1, p2, rad;
133 rad = fez * extent.y + fey * extent.z;
134 if (min > rad || max < -rad) {
144 rad = fez * extent.x + fex * extent.z;
145 if (min > rad || max < -rad) {
155 rad = fey * extent.x + fex * extent.y;
156 if (min > rad || max < -rad) {
170 rad = fez * extent.y + fey * extent.z;
171 if (min > rad || max < -rad) {
181 rad = fez * extent.x + fex * extent.z;
182 if (min > rad || max < -rad) {
192 rad = fey * extent.x + fex * extent.y;
193 if (min > rad || max < -rad) {
207 rad = fez * extent.y + fey * extent.z;
208 if (min > rad || max < -rad) {
218 rad = fez * extent.x + fex * extent.y;
219 if (min > rad || max < -rad) {
229 rad = fey * extent.x + fex * extent.y;
230 if (min > rad || max < -rad) {