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Lines Matching refs:vw

1191         float vx = vec.x, vy = vec.y, vz = vec.z, vw = vec.w;

1192 store.x = m00 * vx + m01 * vy + m02 * vz + m03 * vw;
1193 store.y = m10 * vx + m11 * vy + m12 * vz + m13 * vw;
1194 store.z = m20 * vx + m21 * vy + m22 * vz + m23 * vw;
1195 store.w = m30 * vx + m31 * vy + m32 * vz + m33 * vw;
1232 float vx = vec.x, vy = vec.y, vz = vec.z, vw = vec.w;
1233 store.x = m00 * vx + m10 * vy + m20 * vz + m30 * vw;
1234 store.y = m01 * vx + m11 * vy + m21 * vz + m31 * vw;
1235 store.z = m02 * vx + m12 * vy + m22 * vz + m32 * vw;
1236 store.z = m03 * vx + m13 * vy + m23 * vz + m33 * vw;