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Lines Matching refs:Uniforms

271    ALOGD("slots: attribute=%d varying=%d uniforms=%d \n", program->AttributeSlots, program->VaryingSlots, program->Uniforms->Slots);
280 for (unsigned i = 0; i < program->Uniforms->NumUniforms; i++) {
281 const gl_uniform & uniform = program->Uniforms->Uniforms[i];
382 else // attributes, varyings and uniforms are mapped to locations in pointers
707 *params = program->Uniforms->Slots;
761 for (unsigned i = 0; i < program->Uniforms->NumUniforms; i++)
762 if (!strcmp(program->Uniforms->Uniforms[i].Name, name))
769 assert(0 <= location && program->Uniforms->NumUniforms > location);
770 int index = program->Uniforms->Uniforms[location].Pos;
771 assert(0 <= index && program->Uniforms->Slots > index);
777 assert(0 <= location && program->Uniforms->NumUniforms > location);
778 int index = program->Uniforms->Uniforms[location].Pos;
779 assert(0 <= index && program->Uniforms->Slots > index);
791 // for (unsigned i = 0; i < program->Uniforms->Slots + program->Uniforms->SamplerSlots; i++)
796 for (unsigned i = 0; i < program->Uniforms->NumUniforms; i++) {
797 const gl_uniform & uniform = program->Uniforms->Uniforms[i];
799 // ALOGD("%d uniform.Pos=%d tmu=%d", program->Uniforms->Slots, uniform.Pos, (int)program->ValuesUniform[program->Uniforms->Slots + uniform.Pos][0]);
800 sampler2tmu[uniform.Pos] = program->ValuesUniform[program->Uniforms->Slots + uniform.Pos][0];
817 assert(0 <= location && program->Uniforms->NumUniforms > location);
818 const gl_uniform & uniform = program->Uniforms->Uniforms[location];
822 start = uniform.Pos + program->Uniforms->Slots;
863 if (start + slots > program->Uniforms->Slots)
878 assert(0 <= location && program->Uniforms->NumUniforms > location);
879 int start = program->Uniforms->Uniforms[location].Pos;
881 if (start < 0 || start + slots > program->Uniforms->Slots)