Lines Matching refs:GLfloat
56 void(APIENTRY*glVertex3f)(GLfloat, GLfloat, GLfloat);57 void(APIENTRY*glClearColor)(GLfloat, GLfloat, GLfloat, GLfloat);62 void(APIENTRY*glPointSize)(GLfloat);68 void(APIENTRY*glRotatef)(GLfloat,GLfloat,GLfloat,GLfloat);70 void(APIENTRY*glFogf)(GLenum,GLfloat);103 GLfloat pixels[NB_PIXELS*3];