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Lines Matching refs:push_size

1919     int i, frame_size, push_size, stack_addend;
1929 push_size = 1 + ARRAY_SIZE(tcg_target_callee_save_regs);
1930 push_size *= TCG_TARGET_REG_BITS / 8;
1932 frame_size = push_size + TCG_STATIC_CALL_ARGS_SIZE;
1935 stack_addend = frame_size - push_size;