Lines Matching full:intersection
38 * of each tile visited with the ray and searches for points of intersection.
103 * @param hitPoint The point of intersection between a ray and a surface, if one is found.
104 * @param hitNormal The normal of the intersecting surface if an intersection is found.
272 * @param hitPoint Set to the intersection coordinates if an intersection is found.
273 * @param hitNormal Set to the normal of the intersecting surface if an intersection is found.
275 * @return The index of the tile that intersected the ray, or -1 if no intersection was found.
325 * @param hitPoint Set to the intersection coordinates if an intersection is found.
326 * @param hitNormal Set to the normal of the intersecting surface if an intersection is found.
328 * @return The index of the tile that intersected the ray, or -1 if no intersection was found.
428 * Given a list of segments and a ray, this function performs an intersection search and
607 * stops and intersection information is recorded.