Lines Matching refs:GR_GL_GetIntegerv
245 GR_GL_GetIntegerv(fGL, GR_GL_SAMPLES, &desc.fSampleCnt);246 GR_GL_GetIntegerv(fGL, GR_GL_STENCIL_BITS, &desc.fStencilBits);248 GR_GL_GetIntegerv(fGL, GR_GL_FRAMEBUFFER_BINDING, &buffer);