Home | History | Annotate | Download | only in gpu

Lines Matching refs:vertex

980         // TODO: consider making static vertex buffers for these cases.
981 // Hairline could be done by just adding closing vertex to
995 GrPoint* vertex = geo.positions();
1000 setStrokeRectStrip(vertex, rect, width);
1005 vertex[0].set(rect.fLeft, rect.fTop);
1006 vertex[1].set(rect.fRight, rect.fTop);
1007 vertex[2].set(rect.fRight, rect.fBottom);
1008 vertex[3].set(rect.fLeft, rect.fBottom);
1009 vertex[4].set(rect.fLeft, rect.fTop);