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Lines Matching refs:kVec4f_Type

94     GR_STATIC_ASSERT(GrGLShaderVar::kVec4f_Type == 3);
488 append_varying(GrGLShaderVar::kVec4f_Type, "Edge", segments,
490 segments->fVSAttrs.push_back().set(GrGLShaderVar::kVec4f_Type,
542 segments->fVSAttrs.push_back().set(GrGLShaderVar::kVec4f_Type,
546 append_varying(GrGLShaderVar::kVec4f_Type, "Color", segments, &vsName, &fsName);
551 segments->fFSUnis.push_back().set(GrGLShaderVar::kVec4f_Type,
570 segments->fVSAttrs.push_back().set(GrGLShaderVar::kVec4f_Type,
574 append_varying(GrGLShaderVar::kVec4f_Type, "Coverage",
589 segments->fFSUnis.push_back().set(GrGLShaderVar::kVec4f_Type,
810 segments.fFSUnis.push_back().set(GrGLShaderVar::kVec4f_Type,
834 segments.fFSUnis.push_back().set(GrGLShaderVar::kVec4f_Type,
914 segments.fFSOutputs.push_back().set(GrGLShaderVar::kVec4f_Type,
1914 segments->fFSUnis.push_back().set(GrGLShaderVar::kVec4f_Type,