Lines Matching full:coverage
699 void GrGpuGLShaders::flushCoverage(GrColor coverage) {
705 // coverage will be specified per-vertex as an attribute
706 // invalidate the const vertex attrib coverage
711 if (fHWDrawState.getCoverage() != coverage) {
714 float c[] = GR_COLOR_TO_VEC4(coverage);
717 fHWDrawState.setCoverage(coverage);
721 if (fProgramData->fCoverage != coverage) {
724 float c[] = GR_COLOR_TO_VEC4(coverage);
729 fProgramData->fCoverage = coverage;
736 GrCrash("Unknown coverage type.");
778 GrColor coverage;
781 coverage = 0;
784 coverage = drawState.getCoverage();
787 coverage = drawState.getCoverage();
790 this->flushCoverage(coverage);
993 // no reason to do edge aa or look at per-vertex coverage if coverage is
1188 // coverage stages or the distinction between coverage and color is
1197 // other coverage inputs
1206 // color filter is applied between color/coverage computation
1215 // write the coverage value to second color
1219 // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially
1224 // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially