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Lines Matching refs:v8

1 // Copyright 2011 the V8 project authors. All rights reserved.
32 #include "v8.h"
47 namespace v8 {
67 // ::v8::internal::OS in the same way as SNPrintF is that the Windows C Run-Time
380 v8::internal::EmbeddedVector<char, 256> buffer;
528 Heap* current_heap = v8::internal::Isolate::Current()->heap();
548 v8::internal::EmbeddedVector<char, 256> buffer;
592 v8::internal::OS::DebugBreak();
682 v8::internal::EmbeddedVector<char, 256> buffer;
802 void Simulator::FlushICache(v8::internal::HashMap* i_cache,
825 CachePage* Simulator::GetCachePage(v8::internal::HashMap* i_cache, void* page) {
826 v8::internal::HashMap::Entry* entry = i_cache->Lookup(page,
838 void Simulator::FlushOnePage(v8::internal::HashMap* i_cache,
853 void Simulator::CheckICache(v8::internal::HashMap* i_cache,
879 ::v8::internal::ExternalReference::set_redirector(isolate,
887 i_cache_ = new v8::internal::HashMap(&ICacheMatch);
991 v8::internal::Isolate::PerIsolateThreadData* isolate_data =
1386 // Calls into the V8 runtime are based on this very simple interface.
1404 // (refer to InvocationCallback in v8.h).
1405 typedef v8::Handle<v8::Value> (*SimulatorRuntimeDirectApiCall)(int32_t arg0);
1408 typedef v8::Handle<v8::Value> (*SimulatorRuntimeDirectGetterCall)(int32_t arg0,
1412 // C-based V8 runtime. They are also used for debugging with simulator.
1480 if (::v8::internal::FLAG_trace_sim) {
1518 if (::v8::internal::FLAG_trace_sim) {
1522 v8::Handle<v8::Value> result = target(arg1);
1529 if (::v8::internal::FLAG_trace_sim) {
1533 v8::Handle<v8::Value> result = target(arg1, arg2);
1539 if (::v8::internal::FLAG_trace_sim) {
1555 if (::v8::internal::FLAG_trace_sim) {
2645 if (v8::internal::FLAG_check_icache) {
2649 if (::v8::internal::FLAG_trace_sim) {
2653 v8::internal::EmbeddedVector<char, 256> buffer;
2684 if (::v8::internal::FLAG_stop_sim_at == 0) {
2699 if (icount_ == ::v8::internal::FLAG_stop_sim_at) {
2832 } } // namespace v8::internal