Lines Matching refs:range
477 CharacterRange& range = ranges->at(j);
478 in_class = (range.from() <= i && i <= range.to());
615 Vector<uc16> range(ranges[i], 2 * kRangeSize);
617 range[j] = PseudoRandom(i + 25, j + 87) % kLimit;
619 range.Sort();
621 CHECK(range[j-1] <= range[j]);
628 uc16* range = ranges[i];
630 table.AddRange(CharacterRange(range[j], range[j + 1]), i);
636 uc16* range = ranges[j];
639 is_on = (range[k] <= p && p <= range[k + 1]);
1479 // range canonicalization primitives as when using immediate
1577 CharacterRange range = ranges->at(i);
1578 if (range.from() <= c && c <= range.to())
1675 CharacterRange range = set->at(i);
1676 if (range.from() <= value && value <= range.to()) {
1718 l1.Add(CharacterRange::Range(offset + 2, offset + 4));
1739 l1.Add(CharacterRange::Range(offset + 6, offset + 15)); // Length 8.
1740 l2.Add(CharacterRange::Range(offset + 2 * i, offset + 2 * i + 3));
1743 l1.Add(CharacterRange::Range(offset + 6, offset + 15));
1744 l2.Add(CharacterRange::Range(offset + 6, offset + 15));
1746 l1.Add(CharacterRange::Range(offset + 6, offset + 15));
1747 l2.Add(CharacterRange::Range(offset + 4, offset + 17));
1750 // Different kinds of multi-range overlap:
1754 l1.Add(CharacterRange::Range(offset, offset + 21));
1755 l1.Add(CharacterRange::Range(offset + 31, offset + 52));
1757 l2.Add(CharacterRange::Range(offset + 2, offset + 5));