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Lines Matching refs:GLfloat

2470                     GLfloat *floatParams = NULL;
2471 floatParams = new GLfloat[numParams];
2599 void __stdcall glGetFloatv(GLenum pname, GLfloat* params)
2601 TRACE("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params);
2645 params[i] = (GLfloat)intParams[i];
2817 GLfloat *floatParams = NULL;
2818 floatParams = new GLfloat[numParams];
2826 params[i] = (GLint)(((GLfloat)(0xFFFFFFFF) * floatParams[i] - 1.0f) / 2.0f);
3234 void __stdcall glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params)
3236 TRACE("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params);
3261 *params = (GLfloat)texture->getMagFilter();
3264 *params = (GLfloat)texture->getMinFilter();
3267 *params = (GLfloat)texture->getWrapS();
3270 *params = (GLfloat)texture->getWrapT();
3332 void __stdcall glGetUniformfv(GLuint program, GLint location, GLfloat* params)
3334 TRACE("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params);
3450 void __stdcall glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params)
3452 TRACE("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params);
3470 *params = (GLfloat)(attribState.mArrayEnabled ? GL_TRUE : GL_FALSE);
3473 *params = (GLfloat)attribState.mSize;
3476 *params = (GLfloat)attribState.mStride;
3479 *params = (GLfloat)attribState.mType;
3482 *params = (GLfloat)(attribState.mNormalized ? GL_TRUE : GL_FALSE);
3485 *params = (GLfloat)attribState.mBoundBuffer.id();
3839 void __stdcall glLineWidth(GLfloat width)
3841 TRACE("(GLfloat width = %f)", width);
3937 void __stdcall glPolygonOffset(GLfloat factor, GLfloat units)
3939 TRACE("(GLfloat factor = %f, GLfloat units = %f)", factor, units);
4650 void __stdcall glTexParameterf(GLenum target, GLenum pname, GLfloat param)
4655 void __stdcall glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params)
4839 void __stdcall glUniform1f(GLint location, GLfloat x)
4844 void __stdcall glUniform1fv(GLint location, GLsizei count, const GLfloat* v)
4846 TRACE("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
4927 void __stdcall glUniform2f(GLint location, GLfloat x, GLfloat y)
4929 GLfloat xy[2] = {x, y};
4931 glUniform2fv(location, 1, (GLfloat*)&xy);
4934 void __stdcall glUniform2fv(GLint location, GLsizei count, const GLfloat* v)
4936 TRACE("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
5019 void __stdcall glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z)
5021 GLfloat xyz[3] = {x, y, z};
5023 glUniform3fv(location, 1, (GLfloat*)&xyz);
5026 void __stdcall glUniform3fv(GLint location, GLsizei count, const GLfloat* v)
5028 TRACE("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
5111 void __stdcall glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5113 GLfloat xyzw[4] = {x, y, z, w};
5115 glUniform4fv(location, 1, (GLfloat*)&xyzw);
5118 void __stdcall glUniform4fv(GLint location, GLsizei count, const GLfloat* v)
5120 TRACE("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v);
5203 void __stdcall glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5205 TRACE("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)",
5243 void __stdcall glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5245 TRACE("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)",
5283 void __stdcall glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
5285 TRACE("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %d, const GLfloat* value = 0x%0.8p)",
5394 void __stdcall glVertexAttrib1f(GLuint index, GLfloat x)
5396 TRACE("(GLuint index = %d, GLfloat x = %f)", index, x);
5409 GLfloat vals[4] = { x, 0, 0, 1 };
5419 void __stdcall glVertexAttrib1fv(GLuint index, const GLfloat* values)
5421 TRACE("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
5434 GLfloat vals[4] = { values[0], 0, 0, 1 };
5444 void __stdcall glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y)
5446 TRACE("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y);
5459 GLfloat vals[4] = { x, y, 0, 1 };
5469 void __stdcall glVertexAttrib2fv(GLuint index, const GLfloat* values)
5471 TRACE("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
5484 GLfloat vals[4] = { values[0], values[1], 0, 1 };
5494 void __stdcall glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z)
5496 TRACE("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z);
5509 GLfloat vals[4] = { x, y, z, 1 };
5519 void __stdcall glVertexAttrib3fv(GLuint index, const GLfloat* values)
5521 TRACE("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);
5534 GLfloat vals[4] = { values[0], values[1], values[2], 1 };
5544 void __stdcall glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
5546 TRACE("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w);
5559 GLfloat vals[4] = { x, y, z, w };
5569 void __stdcall glVertexAttrib4fv(GLuint index, const GLfloat* values)
5571 TRACE("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values);