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Lines Matching defs:numElements

1394     GC3Dsizeiptr numElements = elementArrayBuffer->byteLength();
1396 if (!numElements)
1407 for (GC3Dsizeiptr i = 0; i < numElements; i++)
1412 numElements /= sizeof(GC3Dushort);
1414 for (GC3Dsizeiptr i = 0; i < numElements; i++)
1502 // Avoid off-by-one errors in numElements computation.
1506 int numElements = 0;
1509 numElements = 1 + (bytesRemaining - state.bytesPerElement) / state.stride;
1510 if (numElements < smallestNumElements)
1511 smallestNumElements = numElements;
1621 int numElements = 0;
1630 if (!validateIndexArrayConservative(type, numElements) || !validateRenderingState(numElements)) {
1631 if (!validateIndexArrayPrecise(count, type, offset, numElements) || !validateRenderingState(numElements)) {
1651 if (!numElements)
1652 validateIndexArrayPrecise(count, type, offset, numElements);
1653 vertexAttrib0Simulated = simulateVertexAttrib0(numElements);