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Lines Matching refs:RenderTable

27 #include "RenderTable.h"
52 RenderTable::RenderTable(Node* node)
75 RenderTable::~RenderTable()
79 void RenderTable::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
112 void RenderTable::addChild(RenderObject* child, RenderObject* beforeChild)
209 void RenderTable::removeChild(RenderObject* oldChild)
218 void RenderTable::computeLogicalWidth()
272 void RenderTable::adjustLogicalHeightForCaption()
284 void RenderTable::layout()
476 void RenderTable::addOverflowFromChildren()
506 void RenderTable::setCellLogicalWidths()
514 void RenderTable::paint(PaintInfo& paintInfo, int tx, int ty)
536 void RenderTable::paintObject(PaintInfo& paintInfo, int tx, int ty)
595 void RenderTable::subtractCaptionRect(IntRect& rect) const
613 void RenderTable::paintBoxDecorations(PaintInfo& paintInfo, int tx, int ty)
636 void RenderTable::paintMask(PaintInfo& paintInfo, int tx, int ty)
647 void RenderTable::computePreferredLogicalWidths()
662 void RenderTable::splitColumn(int pos, int firstSpan)
683 void RenderTable::appendColumn(int span)
701 RenderTableCol* RenderTable::nextColElement(RenderTableCol* current) const
720 RenderTableCol* RenderTable::colElement(int col, bool* startEdge, bool* endEdge) const
758 void RenderTable::recalcCaption(RenderBlock* caption) const
773 void RenderTable::recalcSections() const
846 int RenderTable::calcBorderStart() const
903 int RenderTable::calcBorderEnd() const
961 void RenderTable::recalcBordersInRowDirection()
967 int RenderTable::borderBefore() const
974 int RenderTable::borderAfter() const
981 int RenderTable::outerBorderBefore() const
1008 int RenderTable::outerBorderAfter() const
1034 int RenderTable::outerBorderStart() const
1064 int RenderTable::outerBorderEnd() const
1094 RenderTableSection* RenderTable::sectionAbove(const RenderTableSection* section, bool skipEmptySections) const
1112 RenderTableSection* RenderTable::sectionBelow(const RenderTableSection* section, bool skipEmptySections) const
1130 RenderTableCell* RenderTable::cellAbove(const RenderTableCell* cell) const
1157 RenderTableCell* RenderTable::cellBelow(const RenderTableCell* cell) const
1184 RenderTableCell* RenderTable::cellBefore(const RenderTableCell* cell) const
1198 RenderTableCell* RenderTable::cellAfter(const RenderTableCell* cell) const
1208 RenderBlock* RenderTable::firstLineBlock() const
1213 void RenderTable::updateFirstLetter()
1217 int RenderTable::firstLineBoxBaseline() const
1234 IntRect RenderTable::overflowClipRect(int tx, int ty, OverlayScrollbarSizeRelevancy relevancy)
1257 bool RenderTable::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int xPos, int yPos, int tx, int ty, HitTestAction action)