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Lines Matching defs:standby

247             ALOGI("Using %u mSec as standby time.", int_val);
250 ALOGI("Using default %u mSec as standby time.",
347 "Standby Time mSec: %u\n",
1283 snprintf(buffer, SIZE, "standby: %d\n", mStandby);
2591 // put audio hardware into standby after short delay
2708 // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2710 // put output stream into standby mode
2712 mOutput->stream->common.standby(&mOutput->stream->common);
2837 ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2838 mOutput->stream->common.standby(&mOutput->stream->common);
2868 //TODO: delay standby when effects have a tail
2896 // TODO add standby time extension fct of effect tail
3536 mOutput->stream->common.standby(&mOutput->stream->common);
3916 mOutput->stream->common.standby(&mOutput->stream->common);
3976 // use shorter standby delay as on normal output to release
4041 // DuplicatingThread implements standby by stopping all tracks
4115 // see note at standby() declaration
4116 if (playbackThread->standby() && !playbackThread->isSuspended()) {
5625 if (thread != 0 && !thread->standby()) {
6048 standby();
6062 standby();
6140 // Force input into standby so that it tries to
6214 standby();
6228 void AudioFlinger::RecordThread::standby()
6238 mInput->stream->common.standby(&mInput->stream->common);
6554 // Force input into standby so that it tries to