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Lines Matching refs:inverseScaleX

52 void computeInverseScales(const mat4 *transform, float &inverseScaleX, float& inverseScaleY) {
60 inverseScaleX = (scaleX != 0) ? (1.0f / scaleX) : 1.0f;
63 inverseScaleX = 1.0f;
91 float inverseScaleX, float inverseScaleY) {
94 offset.x *= 0.5f * inverseScaleX;
119 VertexBuffer& vertexBuffer, float inverseScaleX, float inverseScaleY) {
135 scaleOffsetForStrokeWidth(totalOffset, halfStrokeWidth, inverseScaleX, inverseScaleY);
156 VertexBuffer& vertexBuffer, float inverseScaleX, float inverseScaleY) {
174 scaleOffsetForStrokeWidth(totalOffset, halfStrokeWidth, inverseScaleX, inverseScaleY);
189 scaleOffsetForStrokeWidth(totalOffset, halfStrokeWidth, inverseScaleX, inverseScaleY);
205 float inverseScaleX, float inverseScaleY) {
225 totalOffset.x *= 0.5f * inverseScaleX;
268 VertexBuffer& vertexBuffer, float inverseScaleX, float inverseScaleY) {
274 if (halfStrokeWidth != 0 && inverseScaleX == inverseScaleY &&
275 halfStrokeWidth * inverseScaleX < 0.5f) {
276 maxAlpha *= (2 * halfStrokeWidth) / inverseScaleX;
296 AAOffset.x *= 0.5f * inverseScaleX;
300 scaleOffsetForStrokeWidth(innerOffset, halfStrokeWidth, inverseScaleX, inverseScaleY);
337 AAOffset.x *= 0.5f * inverseScaleX;
341 scaleOffsetForStrokeWidth(innerOffset, halfStrokeWidth, inverseScaleX, inverseScaleY);
381 AAOffset.x *= 0.5f * inverseScaleX;
385 scaleOffsetForStrokeWidth(innerOffset, halfStrokeWidth, inverseScaleX, inverseScaleY);
423 VertexBuffer& vertexBuffer, float inverseScaleX, float inverseScaleY) {
429 if (halfStrokeWidth != 0 && inverseScaleX == inverseScaleY &&
430 halfStrokeWidth * inverseScaleX < 0.5f) {
431 maxAlpha *= (2 * halfStrokeWidth) / inverseScaleX;
453 AAOffset.x *= 0.5f * inverseScaleX;
457 scaleOffsetForStrokeWidth(innerOffset, halfStrokeWidth, inverseScaleX, inverseScaleY);
520 float inverseScaleX, inverseScaleY;
521 computeInverseScales(transform, inverseScaleX, inverseScaleY);
524 float threshInvScaleX = inverseScaleX;
557 inverseScaleX, inverseScaleY);
560 inverseScaleX, inverseScaleY);
566 inverseScaleX, inverseScaleY);
569 inverseScaleX, inverseScaleY);
577 getFillVerticesFromPerimeterAA(tempVertices, vertexBuffer, inverseScaleX, inverseScaleY);