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Lines Matching refs:GLfloat

376         const GLfloat alpha = s.alpha * (1.0f/255.0f);
403 GLfloat u;
404 GLfloat v;
412 GLfloat left = GLfloat(win.left) / GLfloat(s.active.w);
413 GLfloat top = GLfloat(win.top) / GLfloat(s.active.h);
414 GLfloat right = GLfloat(win.right) / GLfloat(s.active.w);
415 GLfloat bottom = GLfloat(win.bottom) / GLfloat(s.active.h);