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Lines Matching refs:GL_UNSIGNED_BYTE

2559             hw_w, hw_h, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
2565 tw, th, 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
2699 glReadPixels(0, 0, sw, sh, GL_RGBA, GL_UNSIGNED_BYTE, ptr);