/external/aac/libAACdec/src/ |
aacdec_tns.h | 110 SCHAR Direction;
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/external/webkit/Source/WebCore/page/ |
WebKitAnimation.h | 61 // direction 62 enum Direction { DIRECTION_NORMAL, DIRECTION_ALTERNATE }; 63 Direction direction() const;
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/external/webkit/Source/WebCore/storage/ |
IDBCursor.h | 49 enum Direction { 62 unsigned short direction() const;
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/external/chromium/chrome/browser/ui/gtk/ |
slide_animator_gtk.h | 39 enum Direction { 45 // |direction| indicates which side the contents will appear to come from. 52 Direction direction, 108 // The direction of the slide. 109 Direction direction_;
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/external/jmonkeyengine/engine/src/core/com/jme3/audio/ |
AudioParam.java | 9 Direction,
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/external/webkit/Source/WebCore/platform/audio/ |
FFTFrame.h | 130 enum Direction { 146 static fftwf_plan fftwPlanForSize(unsigned fftSize, Direction,
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/hardware/ti/wlan/wl1271/stad/src/Data_link/ |
TrafficMonitorAPI.h | 89 TraffDirection_t Direction;
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TrafficMonitor.h | 139 TraffDirection_t Direction;
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/sdk/monkeyrunner/src/com/android/monkeyrunner/recorder/actions/ |
DragAction.java | 30 private final Direction dir; 32 public enum Direction { 37 Direction[] values = Direction.values(); 49 public DragAction(Direction dir,
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/frameworks/compile/mclinker/include/mcld/MC/ |
InputTree.h | 84 enum Direction { 97 * iterator forward in certain direction. @ref Mover::connect 145 // This version of join determines the direction at run time. 147 // @param pMover the direction of the connecting edge of the parent node.
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/libcore/luni/src/main/java/java/nio/ |
IoVec.java | 29 enum Direction { READV, WRITEV }; 39 private final Direction direction; field in class:IoVec 41 IoVec(ByteBuffer[] byteBuffers, int offset, int bufferCount, Direction direction) { 45 this.direction = direction; 55 if (direction == Direction.READV) { 74 if (direction == Direction.READV) [all...] |
/packages/apps/Contacts/src/com/android/contacts/widget/ |
ProportionalLayout.java | 29 * {@link #setDirection(Direction)}. The factor is specified in {@link #setRatio(float)}. 30 * <p>For {@link Direction#heightToWidth}: width := height * factor</p> 31 * <p>For {@link Direction#widthToHeight}: height := width * factor</p> 37 public enum Direction { 43 private Direction(String xmlName) { 48 * Parses the given direction string and returns the Direction instance. This 51 public static Direction parse(String value) { 53 return Direction.widthToHeight; 55 return Direction.heightToWidth [all...] |
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/picking/ |
BresenhamYUpGridTracer.java | 53 protected Direction stepDirection = Direction.None; 56 public static enum Direction { 75 // simplify access to direction 76 Vector3f direction = this.walkRay.getDirection(); local 84 Vector3f ooDirection = new Vector3f(1.0f / direction.x, 1,1.0f / direction.z); 86 // Check which direction on the X world axis we are moving. 87 if (direction.x > TOLERANCE) { 91 } else if (direction.x < -TOLERANCE) [all...] |
/external/skia/samplecode/ |
TransitionView.cpp | 25 TransitionView(SkView* prev, SkView* next, int direction) : fInterp(4, 2){ 26 fAnimationDirection = (Direction)(1 << (direction % 8)); 166 enum Direction{ 177 Direction fAnimationDirection; 184 SkView* create_transition(SkView* prev, SkView* next, int direction) { 185 return SkNEW_ARGS(TransitionView, (prev, next, direction));
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/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/ |
MotionTrack.java | 54 * A MotionTrack is a control over the spatial that manage the position and direction of the spatial while following a motion Path 65 protected Vector3f direction = new Vector3f(); field in class:MotionTrack 69 protected Direction directionType = Direction.None; 78 * Enum for the different type of target direction behavior 80 public enum Direction { 83 * the target stay in the starting direction 87 * The target rotates with the direction of the path 91 * The target rotates with the direction of the path but with the additon of a rtotation 92 * you need to use the setRotation mathod when using this Direction [all...] |
/external/skia/include/core/ |
SkPath.h | 449 enum Direction { 450 /** clockwise direction for adding closed contours */ 452 /** counter-clockwise direction for adding closed contours */ 457 * Tries to quickly compute the direction of the first non-degenerate 459 * direction. If it cannot be (quickly) determined, return false and ignore 462 bool cheapComputeDirection(Direction* dir) const; 465 * Returns true if the path's direction can be computed via 466 * cheapComputDirection() and if that computed direction matches the 467 * specified direction. 469 bool cheapIsDirection(Direction dir) const [all...] |
/external/webkit/Source/JavaScriptCore/wtf/unicode/brew/ |
UnicodeBrew.h | 34 enum Direction { 167 Direction direction(UChar32);
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/external/webkit/Source/WebKit/android/jni/ |
WebViewCore.h | 93 enum Direction { 316 bool chromeCanTakeFocus(WebCore::FocusDirection direction); 317 void chromeTakeFocus(WebCore::FocusDirection direction); 360 * direction - The direction in which to alter the selection. 367 WTF::String modifySelection(const int direction, const int granularity); 636 int direction, int granularity); 638 int direction, int granularity); 641 int direction); 651 int direction); [all...] |
/hardware/ti/omap3/dspbridge/inc/ |
qosregistry.h | 276 UINT Direction; /* DSP_TONODE or DSP_FROMNODE */
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/hardware/ti/omap3/dspbridge/libbridge/inc/ |
qosregistry.h | 270 UINT Direction; /* DSP_TONODE or DSP_FROMNODE */
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/external/clang/lib/AST/ |
CommentSema.cpp | 82 ParamCommandComment::PassDirection Direction; 87 Direction = ParamCommandComment::In; 89 Direction = ParamCommandComment::Out; 91 Direction = ParamCommandComment::InOut; 106 Direction = ParamCommandComment::In; 109 Direction = ParamCommandComment::Out; 112 Direction = ParamCommandComment::InOut; 115 Direction = ParamCommandComment::In; 125 ParamCommandComment::getDirectionAsString(Direction)); 130 Command->setDirection(Direction, /* Explicit = */ true) [all...] |
/external/webkit/Source/JavaScriptCore/wtf/unicode/glib/ |
UnicodeGLib.h | 43 enum Direction { 212 Direction direction(UChar32);
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/external/webkit/Source/JavaScriptCore/wtf/unicode/icu/ |
UnicodeIcu.h | 34 enum Direction { 208 inline Direction direction(UChar32 c) function in namespace:WTF::Unicode 210 return static_cast<Direction>(u_charDirection(c));
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/external/webkit/Source/JavaScriptCore/wtf/unicode/wince/ |
UnicodeWinCE.h | 36 enum Direction { 147 Direction direction(UChar32);
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/frameworks/base/graphics/java/android/graphics/ |
Path.java | 43 private Direction mLastDirection = null; 372 public enum Direction { 378 Direction(int ni) { 384 private void detectSimplePath(float left, float top, float right, float bottom, Direction dir) { 402 * @param dir The direction to wind the rectangle's contour 404 public void addRect(RectF rect, Direction dir) { 419 * @param dir The direction to wind the rectangle's contour 421 public void addRect(float left, float top, float right, float bottom, Direction dir) { 430 * @param dir The direction to wind the oval's contour 432 public void addOval(RectF oval, Direction dir) [all...] |