/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
gl_base_types.h | 40 typedef unsigned int GLuint;
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/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
gl_base_types.h | 40 typedef unsigned int GLuint;
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/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/external/mesa3d/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/frameworks/native/opengl/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/frameworks/native/opengl/tests/angeles/include/GLES/ |
gl.h | 63 typedef unsigned int GLuint; 476 GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 514 GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures); 563 GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 564 GLAPI void APIENTRY glStencilMask (GLuint mask);
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/prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 31 typedef unsigned int GLuint; 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 31 typedef unsigned int GLuint; 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 31 typedef unsigned int GLuint; 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/GLES2/ |
gl2.h | 31 typedef unsigned int GLuint; 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/5/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 31 typedef unsigned int GLuint; 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/6/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 31 typedef unsigned int GLuint; 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/6/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 31 typedef unsigned int GLuint; 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/7/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/7/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/7/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/7/platforms/android-8/arch-x86/usr/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/7/platforms/android-9/arch-arm/usr/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/7/platforms/android-9/arch-x86/usr/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/8/platforms/android-14/arch-arm/usr/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/8/platforms/android-14/arch-mips/usr/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |
/prebuilts/ndk/8/platforms/android-14/arch-x86/usr/include/GLES2/ |
gl2.h | 32 typedef unsigned int GLuint; 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader) [all...] |