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  /external/skia/include/gpu/
GrContext.h 34 class GR_API GrContext : public GrRefCnt {
37 * Creates a GrContext from within a 3D context.
39 static GrContext* Create(GrEngine engine,
42 virtual ~GrContext();
45 * The GrContext normally assumes that no outsider is setting state
56 * GrContext is no longer going to be used for two reasons:
57 * 1) ~GrContext will not try to free the objects in the 3D API.
58 * 2) If you've created GrResources that outlive the GrContext they will
61 * Content drawn since the last GrContext::flush() may be lost.
67 * Use this method when GrContext destruction is pending, bu
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  /external/skia/src/gpu/
GrContext.cpp 10 #include "GrContext.h"
46 GrContext* GrContext::Create(GrEngine engine,
48 GrContext* ctx = NULL;
51 ctx = new GrContext(fGpu);
57 GrContext::~GrContext() {
71 void GrContext::contextLost() {
76 void GrContext::contextDestroyed() {
102 void GrContext::resetContext()
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