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    Searched defs:IsNil (Results 1 - 19 of 19) sorted by null

  /external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Tree/
CommonErrorNode.cs 62 public override bool IsNil {
CommonTree.cs 105 public override bool IsNil {
215 if (IsNil) {
ITree.cs 113 bool IsNil {
BaseTree.cs 103 public virtual bool IsNil {
164 * and child isNil then this routine moves children to t via
174 if (t.IsNil) {
230 if (t.IsNil) {
287 if (newTree.IsNil) {
420 if (!IsNil) {
432 if (!IsNil) {
BaseTreeAdaptor.cs 77 public virtual bool IsNil(object tree) {
78 return ((ITree)tree).IsNil;
111 * and child isNil then you can decide it is ok to move children to t via
138 * If oldRoot was null, it's ok, just return newRoot (even if isNil).
161 if (newRootTree.IsNil) {
181 if (r != null && r.IsNil) {
ITreeAdaptor.cs 100 bool IsNil(object tree);
105 * and child isNil then you can decide it is ok to move children to t via
128 * If oldRoot was null, it's ok, just return newRoot (even if isNil).
  /external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/Tree/
CommonErrorNode.cs 66 public override bool IsNil
CommonTree.cs 120 public override bool IsNil
284 if (IsNil)
ITree.cs 118 bool IsNil
BaseTree.cs 123 public virtual bool IsNil
195 * and child isNil then this routine moves children to t via
207 if ( t.IsNil )
276 if ( t.IsNil )
338 if ( newTree.IsNil )
503 if ( !IsNil )
518 if ( !IsNil )
BaseTreeAdaptor.cs 82 public virtual bool IsNil( object tree )
84 return ( (ITree)tree ).IsNil;
143 * and child isNil then you can decide it is ok to move children to t via
172 * If oldRoot was null, it's ok, just return newRoot (even if isNil).
197 if ( newRootTree.IsNil )
220 if ( r != null && r.IsNil )
ITreeAdaptor.cs 156 bool IsNil( object tree );
161 * and child isNil then you can decide it is ok to move children to t via
184 * If oldRoot was null, it's ok, just return newRoot (even if isNil).
  /external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime/
BitSet.cs 248 public bool IsNil() {
  /external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/
BitSet.cs 292 public bool IsNil()
  /external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Debug/
DebugTreeAdaptor.cs 112 public virtual bool IsNil(object tree) {
113 return adaptor.IsNil(tree);
  /external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime.Debug/
DebugTreeAdaptor.cs 145 public virtual bool IsNil( object tree )
147 return adaptor.IsNil( tree );
  /external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime.Test/SlimParsing/Tree/
ITreeAdaptor`1.cs 88 bool IsNil(T tree);
93 * and child isNil then you can decide it is ok to move children to t via
116 * If oldRoot was null, it's ok, just return newRoot (even if isNil).
  /external/chromium/third_party/libjingle/source/talk/base/
socketaddress.cc 84 bool SocketAddress::IsNil() const {
  /external/antlr/antlr-3.4/runtime/Delphi/Sources/Antlr3.Runtime/
Antlr.Runtime.Tree.pas 111 function IsNil(const Tree: IANTLRInterface): Boolean;
119 /// Warning: if t has no children, but child does and child isNil then you
148 /// If oldRoot was null, it's ok, just return newRoot (even if isNil).
504 property IsNil: Boolean read GetIsNil;
722 /// Don't do DOWN, UP nodes if its a list (t is isNil).
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