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    Searched defs:LOGI (Results 1 - 25 of 40) sorted by null

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  /development/ndk/samples/module-exports/jni/foo/
foo.c 14 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
18 LOGI("foo(%d) called !", x);
  /packages/apps/Camera/jni/feature_mos/src/mosaic/
Log.h 21 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/
Log.h 21 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
  /cts/tests/tests/opengl/libopengltest/
attach_shader_eight.cpp 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
attach_shader_nine.cpp 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
attach_shader_eleven.cpp 25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
39 LOGI("Attached Shader First element : %d\n", *shaders);
40 LOGI("ShaderCount %d\n", count);
attach_shader_four.cpp 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
34 LOGI("Attached Shader First element : %d\n", *shaders);
35 LOGI("ShaderCount %d\n", count);
attach_shader_seven.cpp 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
attach_shader_six.cpp 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
attach_shader_ten.cpp 24 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
38 LOGI("Attached Shader First element : %d\n", *shaders);
39 LOGI("ShaderCount %d\n", count);
attach_shader_three.cpp 25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
attach_shader_two.cpp 25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
40 LOGI("Attached Shader First element : %d\n", *shaders);
41 LOGI("ShaderCount %d\n", count);
43 LOGI("Error %d\n", error);
attach_shader_five.cpp 23 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
38 LOGI("Attached Shader First element : %d\n", *shaders);
39 LOGI("ShaderCount %d\n", count);
attach_shader_one.cpp 25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
55 LOGI("Attached Shader First elemt : %d\n", *shaders);
56 LOGI("ShaderCount %d\n", count);
gl2_jni_libone.cpp 41 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
50 LOGI("Category : %d\n", pCategory);
55 LOGI("Attach Shader Error : %d\n", data.mShaderError);
56 LOGI("Shader Count : %d\n", data.mShaderCount);
61 LOGI("Attach Shader Error : %d\n", data.mShaderError);
65 LOGI("Attach Shader Error : %d\n", data.mShaderError);
69 LOGI("Attach Shader Error : %d\n", data.mShaderError);
70 LOGI("Shader Count : %d\n", data.mShaderCount);
75 LOGI("Attach Shader Error : %d\n", data.mShaderError);
79 LOGI("Attach Shader Error : %d\n", data.mShaderError)
    [all...]
color_one.cpp 26 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
42 LOGI("Program %d\n", gProgram);
66 LOGI("w %d, h %d\n",w, h);
79 LOGI("Attached Shader First element : %d\n", *shaders);
80 LOGI("ShaderCount %d\n", count);
86 LOGI("drawColorOne start");
128 LOGI("after %s() glError (0x%x)\n", op, error);
  /frameworks/ex/variablespeed/jni/
hlogging.h 28 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
  /external/bluetooth/bluedroid/btif/co/
bta_ag_co.c 32 #define LOGI(format, ...) fprintf (stdout, LOG_TAG format"\n", ## __VA_ARGS__)
  /bootable/recovery/
common.h 29 #define LOGI(...) fprintf(stdout, "I:" __VA_ARGS__)
  /frameworks/base/media/mca/filterpacks/native/imageproc/
contrast.c 20 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO, "MCA", __VA_ARGS__)
  /gdk/samples/PhotoEditor/jni/
_jni.cpp 11 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
25 LOGI("JNI_OnLoad\n");
60 LOGI("BCC Script Len: %d", length);
95 LOGI("Found %s() @ 0x%x", JNIFunc[i].func_name, (unsigned)new_func_ptr[i]);
102 LOGI("Use LLVM version");
utils.h 25 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
  /cts/suite/audio_quality/lib/include/
Log.h 58 #define LOGI(x...) do { Log::Instance()->printf(Log::ELogI, x); } while(0)
  /bootable/recovery/minzip/
Log.h 89 #ifndef LOGI
90 #define LOGI(...) ((void)LOG(LOG_INFO, LOG_TAG, __VA_ARGS__))
  /development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp 30 #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
35 LOGI("GL %s = %s\n", name, v);
41 LOGI("after %s() glError (0x%x)\n", op, error);
130 LOGI("setupGraphics(%d, %d)", w, h);
138 LOGI("glGetAttribLocation(\"vPosition\") = %d\n",

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