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      1 /*
      2  * Copyright (C) 2012 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_AUDIO_NBAIO_H
     18 #define ANDROID_AUDIO_NBAIO_H
     19 
     20 // Non-blocking audio I/O interface
     21 //
     22 // This header file has the abstract interfaces only.  Concrete implementation classes are declared
     23 // elsewhere.  Implementations _should_ be non-blocking for all methods, especially read() and
     24 // write(), but this is not enforced.  In general, implementations do not need to be multi-thread
     25 // safe, and any exceptions are noted in the particular implementation.
     26 
     27 #include <limits.h>
     28 #include <stdlib.h>
     29 #include <utils/Errors.h>
     30 #include <utils/RefBase.h>
     31 
     32 namespace android {
     33 
     34 // In addition to the usual status_t
     35 enum {
     36     NEGOTIATE    = 0x80000010,  // Must (re-)negotiate format.  For negotiate() only, the offeree
     37                                 // doesn't accept offers, and proposes counter-offers
     38     OVERRUN      = 0x80000011,  // availableToRead(), read(), or readVia() detected lost input due
     39                                 // to overrun; an event is counted and the caller should re-try
     40     UNDERRUN     = 0x80000012,  // availableToWrite(), write(), or writeVia() detected a gap in
     41                                 // output due to underrun (not being called often enough, or with
     42                                 // enough data); an event is counted and the caller should re-try
     43 };
     44 
     45 // Negotiation of format is based on the data provider and data sink, or the data consumer and
     46 // data source, exchanging prioritized arrays of offers and counter-offers until a single offer is
     47 // mutually agreed upon.  Each offer is an NBAIO_Format.  For simplicity and performance,
     48 // NBAIO_Format is an enum that ties together the most important combinations of the various
     49 // attributes, rather than a struct with separate fields for format, sample rate, channel count,
     50 // interleave, packing, alignment, etc.  The reason is that NBAIO_Format tries to abstract out only
     51 // the combinations that are actually needed within AudioFligner.  If the list of combinations grows
     52 // too large, then this decision should be re-visited.
     53 enum NBAIO_Format {
     54     Format_Invalid,
     55     Format_SR44_1_C2_I16,   // 44.1 kHz PCM stereo interleaved 16-bit signed
     56     Format_SR48_C2_I16,     // 48 kHz PCM stereo interleaved 16-bit signed
     57     Format_SR44_1_C1_I16,   // 44.1 kHz PCM mono interleaved 16-bit signed
     58     Format_SR48_C1_I16,     // 48 kHz PCM mono interleaved 16-bit signed
     59 };
     60 
     61 // Return the frame size of an NBAIO_Format in bytes
     62 size_t Format_frameSize(NBAIO_Format format);
     63 
     64 // Return the frame size of an NBAIO_Format as a bit shift
     65 size_t Format_frameBitShift(NBAIO_Format format);
     66 
     67 // Convert a sample rate in Hz and channel count to an NBAIO_Format
     68 NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount);
     69 
     70 // Return the sample rate in Hz of an NBAIO_Format
     71 unsigned Format_sampleRate(NBAIO_Format format);
     72 
     73 // Return the channel count of an NBAIO_Format
     74 unsigned Format_channelCount(NBAIO_Format format);
     75 
     76 // Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below.
     77 typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count);
     78 typedef ssize_t (*readVia_t)(void *user, const void *buffer,
     79                              size_t count, int64_t readPTS);
     80 
     81 // Abstract class (interface) representing a data port.
     82 class NBAIO_Port : public RefBase {
     83 
     84 public:
     85 
     86     // negotiate() must called first.  The purpose of negotiate() is to check compatibility of
     87     // formats, not to automatically adapt if they are incompatible.  It's the responsibility of
     88     // whoever sets up the graph connections to make sure formats are compatible, and this method
     89     // just verifies that.  The edges are "dumb" and don't attempt to adapt to bad connections.
     90     // How it works: offerer proposes an array of formats, in descending order of preference from
     91     // offers[0] to offers[numOffers - 1].  If offeree accepts one of these formats, it returns
     92     // the index of that offer.  Otherwise, offeree sets numCounterOffers to the number of
     93     // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the
     94     // provided array counterOffers[] with its counter-offers, in descending order of preference
     95     // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE.
     96     // Note that since the offerer allocates space for counter-offers, but only the offeree knows
     97     // how many counter-offers it has, there may be insufficient space for all counter-offers.
     98     // In that case, the offeree sets numCounterOffers to the requested number of counter-offers
     99     // (which is greater than the entry value of numCounterOffers), fills in as many of the most
    100     // important counterOffers as will fit, and returns NEGOTIATE.  As this implies a re-allocation,
    101     // it should be used as a last resort.  It is preferable for the offerer to simply allocate a
    102     // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired.
    103     // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for
    104     // numOffers. This indicates that it has not allocated space for any counter-offers yet.
    105     // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE.
    106     // Then the offerer will allocate the correct amount of memory and retry.
    107     // Format_Invalid is not allowed as either an offer or counter-offer.
    108     // Returns:
    109     //  >= 0        Offer accepted.
    110     //  NEGOTIATE   No offer accepted, and counter-offer(s) optionally made. See above for details.
    111     virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
    112                               NBAIO_Format counterOffers[], size_t& numCounterOffers);
    113 
    114     // Return the current negotiated format, or Format_Invalid if negotiation has not been done,
    115     // or if re-negotiation is required.
    116     virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; }
    117 
    118 protected:
    119     NBAIO_Port(NBAIO_Format format) : mNegotiated(false), mFormat(format),
    120                                       mBitShift(Format_frameBitShift(format)) { }
    121     virtual ~NBAIO_Port() { }
    122 
    123     // Implementations are free to ignore these if they don't need them
    124 
    125     bool            mNegotiated;    // mNegotiated implies (mFormat != Format_Invalid)
    126     NBAIO_Format    mFormat;        // (mFormat != Format_Invalid) does not imply mNegotiated
    127     size_t          mBitShift;      // assign in parallel with any assignment to mFormat
    128 };
    129 
    130 // Abstract class (interface) representing a non-blocking data sink, for use by a data provider.
    131 class NBAIO_Sink : public NBAIO_Port {
    132 
    133 public:
    134 
    135     // For the next two APIs:
    136     // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
    137 
    138     // Return the number of frames written successfully since construction.
    139     virtual size_t framesWritten() const { return mFramesWritten; }
    140 
    141     // Number of frames lost due to underrun since construction.
    142     virtual size_t framesUnderrun() const { return 0; }
    143 
    144     // Number of underruns since construction, where a set of contiguous lost frames is one event.
    145     virtual size_t underruns() const { return 0; }
    146 
    147     // Estimate of number of frames that could be written successfully now without blocking.
    148     // When a write() is actually attempted, the implementation is permitted to return a smaller or
    149     // larger transfer count, however it will make a good faith effort to give an accurate estimate.
    150     // Errors:
    151     //  NEGOTIATE   (Re-)negotiation is needed.
    152     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
    153     //              An underrun event is counted, and the caller should re-try this operation.
    154     //  WOULD_BLOCK Determining how many frames can be written without blocking would itself block.
    155     virtual ssize_t availableToWrite() const { return SSIZE_MAX; }
    156 
    157     // Transfer data to sink from single input buffer.  Implies a copy.
    158     // Inputs:
    159     //  buffer  Non-NULL buffer owned by provider.
    160     //  count   Maximum number of frames to transfer.
    161     // Return value:
    162     //  > 0     Number of frames successfully transferred prior to first error.
    163     //  = 0     Count was zero.
    164     //  < 0     status_t error occurred prior to the first frame transfer.
    165     // Errors:
    166     //  NEGOTIATE   (Re-)negotiation is needed.
    167     //  WOULD_BLOCK No frames can be transferred without blocking.
    168     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
    169     //              An underrun event is counted, and the caller should re-try this operation.
    170     virtual ssize_t write(const void *buffer, size_t count) = 0;
    171 
    172     // Transfer data to sink using a series of callbacks.  More suitable for zero-fill, synthesis,
    173     // and non-contiguous transfers (e.g. circular buffer or writev).
    174     // Inputs:
    175     //  via     Callback function that the sink will call as many times as needed to consume data.
    176     //  total   Estimate of the number of frames the provider has available.  This is an estimate,
    177     //          and it can provide a different number of frames during the series of callbacks.
    178     //  user    Arbitrary void * reserved for data provider.
    179     //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
    180     //          Zero means no preference.  This parameter is a hint only, and may be ignored.
    181     // Return value:
    182     //  > 0     Total number of frames successfully transferred prior to first error.
    183     //  = 0     Count was zero.
    184     //  < 0     status_t error occurred prior to the first frame transfer.
    185     // Errors:
    186     //  NEGOTIATE   (Re-)negotiation is needed.
    187     //  WOULD_BLOCK No frames can be transferred without blocking.
    188     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
    189     //              An underrun event is counted, and the caller should re-try this operation.
    190     //
    191     // The 'via' callback is called by the data sink as follows:
    192     // Inputs:
    193     //  user    Arbitrary void * reserved for data provider.
    194     //  buffer  Non-NULL buffer owned by sink that callback should fill in with data,
    195     //          up to a maximum of 'count' frames.
    196     //  count   Maximum number of frames to transfer during this callback.
    197     // Return value:
    198     //  > 0     Number of frames successfully transferred during this callback prior to first error.
    199     //  = 0     Count was zero.
    200     //  < 0     status_t error occurred prior to the first frame transfer during this callback.
    201     virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0);
    202 
    203     // Get the time (on the LocalTime timeline) at which the first frame of audio of the next write
    204     // operation to this sink will be eventually rendered by the HAL.
    205     // Inputs:
    206     //  ts      A pointer pointing to the int64_t which will hold the result.
    207     // Return value:
    208     //  OK      Everything went well, *ts holds the time at which the first audio frame of the next
    209     //          write operation will be rendered, or AudioBufferProvider::kInvalidPTS if this sink
    210     //          does not know the answer for some reason.  Sinks which eventually lead to a HAL
    211     //          which implements get_next_write_timestamp may return Invalid temporarily if the DMA
    212     //          output of the audio driver has not started yet.  Sinks which lead to a HAL which
    213     //          does not implement get_next_write_timestamp, or which don't lead to a HAL at all,
    214     //          will always return kInvalidPTS.
    215     //  <other> Something unexpected happened internally.  Check the logs and start debugging.
    216     virtual status_t getNextWriteTimestamp(int64_t *ts) { return INVALID_OPERATION; }
    217 
    218 protected:
    219     NBAIO_Sink(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) { }
    220     virtual ~NBAIO_Sink() { }
    221 
    222     // Implementations are free to ignore these if they don't need them
    223     size_t  mFramesWritten;
    224 };
    225 
    226 // Abstract class (interface) representing a non-blocking data source, for use by a data consumer.
    227 class NBAIO_Source : public NBAIO_Port {
    228 
    229 public:
    230 
    231     // For the next two APIs:
    232     // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
    233 
    234     // Number of frames read successfully since construction.
    235     virtual size_t framesRead() const { return mFramesRead; }
    236 
    237     // Number of frames lost due to overrun since construction.
    238     // Not const because implementations may need to do I/O.
    239     virtual size_t framesOverrun() /*const*/ { return 0; }
    240 
    241     // Number of overruns since construction, where a set of contiguous lost frames is one event.
    242     // Not const because implementations may need to do I/O.
    243     virtual size_t overruns() /*const*/ { return 0; }
    244 
    245     // Estimate of number of frames that could be read successfully now.
    246     // When a read() is actually attempted, the implementation is permitted to return a smaller or
    247     // larger transfer count, however it will make a good faith effort to give an accurate estimate.
    248     // Errors:
    249     //  NEGOTIATE   (Re-)negotiation is needed.
    250     //  OVERRUN     One or more frames were lost due to overrun, try again to read more recent data.
    251     //  WOULD_BLOCK Determining how many frames can be read without blocking would itself block.
    252     virtual ssize_t availableToRead() { return SSIZE_MAX; }
    253 
    254     // Transfer data from source into single destination buffer.  Implies a copy.
    255     // Inputs:
    256     //  buffer  Non-NULL destination buffer owned by consumer.
    257     //  count   Maximum number of frames to transfer.
    258     //  readPTS The presentation time (on the LocalTime timeline) for which data
    259     //          is being requested, or kInvalidPTS if not known.
    260     // Return value:
    261     //  > 0     Number of frames successfully transferred prior to first error.
    262     //  = 0     Count was zero.
    263     //  < 0     status_t error occurred prior to the first frame transfer.
    264     // Errors:
    265     //  NEGOTIATE   (Re-)negotiation is needed.
    266     //  WOULD_BLOCK No frames can be transferred without blocking.
    267     //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
    268     //              One or more frames were lost due to overrun, try again to read more recent data.
    269     virtual ssize_t read(void *buffer, size_t count, int64_t readPTS) = 0;
    270 
    271     // Transfer data from source using a series of callbacks.  More suitable for zero-fill,
    272     // synthesis, and non-contiguous transfers (e.g. circular buffer or readv).
    273     // Inputs:
    274     //  via     Callback function that the source will call as many times as needed to provide data.
    275     //  total   Estimate of the number of frames the consumer desires.  This is an estimate,
    276     //          and it can consume a different number of frames during the series of callbacks.
    277     //  user    Arbitrary void * reserved for data consumer.
    278     //  readPTS The presentation time (on the LocalTime timeline) for which data
    279     //          is being requested, or kInvalidPTS if not known.
    280     //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
    281     //          Zero means no preference.  This parameter is a hint only, and may be ignored.
    282     // Return value:
    283     //  > 0     Total number of frames successfully transferred prior to first error.
    284     //  = 0     Count was zero.
    285     //  < 0     status_t error occurred prior to the first frame transfer.
    286     // Errors:
    287     //  NEGOTIATE   (Re-)negotiation is needed.
    288     //  WOULD_BLOCK No frames can be transferred without blocking.
    289     //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
    290     //              One or more frames were lost due to overrun, try again to read more recent data.
    291     //
    292     // The 'via' callback is called by the data source as follows:
    293     // Inputs:
    294     //  user    Arbitrary void * reserved for data consumer.
    295     //  dest    Non-NULL buffer owned by source that callback should consume data from,
    296     //          up to a maximum of 'count' frames.
    297     //  count   Maximum number of frames to transfer during this callback.
    298     // Return value:
    299     //  > 0     Number of frames successfully transferred during this callback prior to first error.
    300     //  = 0     Count was zero.
    301     //  < 0     status_t error occurred prior to the first frame transfer during this callback.
    302     virtual ssize_t readVia(readVia_t via, size_t total, void *user,
    303                             int64_t readPTS, size_t block = 0);
    304 
    305 protected:
    306     NBAIO_Source(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) { }
    307     virtual ~NBAIO_Source() { }
    308 
    309     // Implementations are free to ignore these if they don't need them
    310     size_t  mFramesRead;
    311 };
    312 
    313 }   // namespace android
    314 
    315 #endif  // ANDROID_AUDIO_NBAIO_H
    316