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      1 /*
      2  * Copyright (C) 1999 Antti Koivisto (koivisto (at) kde.org)
      3  * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
      4  *
      5  * This library is free software; you can redistribute it and/or
      6  * modify it under the terms of the GNU Library General Public
      7  * License as published by the Free Software Foundation; either
      8  * version 2 of the License, or (at your option) any later version.
      9  *
     10  * This library is distributed in the hope that it will be useful,
     11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13  * Library General Public License for more details.
     14  *
     15  * You should have received a copy of the GNU Library General Public License
     16  * along with this library; see the file COPYING.LIB.  If not, write to
     17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     18  * Boston, MA 02110-1301, USA.
     19  *
     20  */
     21 
     22 #include "config.h"
     23 #include "ShadowData.h"
     24 
     25 #include "FloatRect.h"
     26 #include "IntRect.h"
     27 
     28 using namespace std;
     29 
     30 namespace WebCore {
     31 
     32 ShadowData::ShadowData(const ShadowData& o)
     33     : m_x(o.m_x)
     34     , m_y(o.m_y)
     35     , m_blur(o.m_blur)
     36     , m_spread(o.m_spread)
     37     , m_color(o.m_color)
     38     , m_style(o.m_style)
     39     , m_isWebkitBoxShadow(o.m_isWebkitBoxShadow)
     40 {
     41     m_next = o.m_next ? new ShadowData(*o.m_next) : 0;
     42 }
     43 
     44 bool ShadowData::operator==(const ShadowData& o) const
     45 {
     46     if ((m_next && !o.m_next) || (!m_next && o.m_next)
     47         || (m_next && o.m_next && *m_next != *o.m_next))
     48         return false;
     49 
     50     return m_x == o.m_x
     51         && m_y == o.m_y
     52         && m_blur == o.m_blur
     53         && m_spread == o.m_spread
     54         && m_style == o.m_style
     55         && m_color == o.m_color
     56         && m_isWebkitBoxShadow == o.m_isWebkitBoxShadow;
     57 }
     58 
     59 static inline void calculateShadowExtent(const ShadowData* shadow, int additionalOutlineSize, int& shadowLeft, int& shadowRight, int& shadowTop, int& shadowBottom)
     60 {
     61     do {
     62         int blurAndSpread = shadow->blur() + shadow->spread() + additionalOutlineSize;
     63         if (shadow->style() == Normal) {
     64             shadowLeft = min(shadow->x() - blurAndSpread, shadowLeft);
     65             shadowRight = max(shadow->x() + blurAndSpread, shadowRight);
     66             shadowTop = min(shadow->y() - blurAndSpread, shadowTop);
     67             shadowBottom = max(shadow->y() + blurAndSpread, shadowBottom);
     68         }
     69 
     70         shadow = shadow->next();
     71     } while (shadow);
     72 }
     73 
     74 void ShadowData::adjustRectForShadow(IntRect& rect, int additionalOutlineSize) const
     75 {
     76     int shadowLeft = 0;
     77     int shadowRight = 0;
     78     int shadowTop = 0;
     79     int shadowBottom = 0;
     80     calculateShadowExtent(this, additionalOutlineSize, shadowLeft, shadowRight, shadowTop, shadowBottom);
     81 
     82     rect.move(shadowLeft, shadowTop);
     83     rect.setWidth(rect.width() - shadowLeft + shadowRight);
     84     rect.setHeight(rect.height() - shadowTop + shadowBottom);
     85 }
     86 
     87 void ShadowData::adjustRectForShadow(FloatRect& rect, int additionalOutlineSize) const
     88 {
     89     int shadowLeft = 0;
     90     int shadowRight = 0;
     91     int shadowTop = 0;
     92     int shadowBottom = 0;
     93     calculateShadowExtent(this, additionalOutlineSize, shadowLeft, shadowRight, shadowTop, shadowBottom);
     94 
     95     rect.move(shadowLeft, shadowTop);
     96     rect.setWidth(rect.width() - shadowLeft + shadowRight);
     97     rect.setHeight(rect.height() - shadowTop + shadowBottom);
     98 }
     99 
    100 } // namespace WebCore
    101