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Searched
defs:allocateTexture
(Results
1 - 5
of
5
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/chromium/
VideoLayerChromium.cpp
207
allocateTexture
(context, texture.id, requiredTextureSize, textureFormat);
241
void VideoLayerChromium::
allocateTexture
(GraphicsContext3D* context, unsigned textureId, const IntSize& dimensions, unsigned textureFormat) const
/frameworks/base/libs/hwui/font/
CacheTexture.h
117
void
allocateTexture
() {
159
allocateTexture
();
/external/replicaisland/src/com/replica/replicaisland/
TextureLibrary.java
34
* requesting parties via
allocateTexture
(). However, the texture data itself is not immediately
72
public Texture
allocateTexture
(int resourceID) {
83
Texture texture =
allocateTexture
(resourceID);
Game.java
169
new DrawableBitmap(longTermTextureLibrary.
allocateTexture
(
171
new DrawableBitmap(longTermTextureLibrary.
allocateTexture
(
173
hud.setFadeTexture(longTermTextureLibrary.
allocateTexture
(R.drawable.black));
175
new DrawableBitmap(longTermTextureLibrary.
allocateTexture
(
177
new DrawableBitmap(longTermTextureLibrary.
allocateTexture
(
179
new DrawableBitmap(longTermTextureLibrary.
allocateTexture
(
181
new DrawableBitmap(longTermTextureLibrary.
allocateTexture
(
183
new DrawableBitmap(longTermTextureLibrary.
allocateTexture
(
185
new DrawableBitmap(longTermTextureLibrary.
allocateTexture
(
187
new DrawableBitmap(longTermTextureLibrary.
allocateTexture
(
[
all
...]
/frameworks/base/libs/hwui/
Layer.h
219
inline void
allocateTexture
(GLenum format, GLenum storage) {
Completed in 2601 milliseconds